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  1. #1

    Default Re: The Legend of the Green Dragon

    We should all have one castle as a clan. See hall chat.
    Vitiate Man.

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  2. #2
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Legend of the Green Dragon

    You need 5 dragon kills (DK) for a farm house and 10 for a castle.

    That is not counting the 100k in gold and 100 gems and another 50 forest fights.

    It will take a whole lot of people to afford buying one and the upkeep is steep too.

    12 game days is only 3 days real time.

    For 8 people it is 12 gems each 12,000 gold with another 6 or 7 fights each and I’ll have to do 10 dragon kills just to get us in the ballpark.

    That is when TinCow tells us how to share the expense.


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  3. #3

    Default Re: The Legend of the Green Dragon

    Well, hey, that's what, another month? Home ownership is a long-term investment.

    Do you need to have 10 kills to stay at a friendly castle?
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


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  4. #4
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Legend of the Green Dragon

    I get the idea that the official owner gets 8 keys and can pass them out to friends, at least 7 of them.

    Also guard duty means less hitpoints and fights in the morning.


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  5. #5
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: The Legend of the Green Dragon

    Well, 8 can sleep, but apparently more can use the castle?

    Might be an idea to make a clan one, if we can pull the resources. I am sure the gems and gold exit from the "coffers" when needed.

    Though I know TinCow has already nerfed it, but having it start cheaper then raise in price overtime for balancing might be best, as with a few buildings up, it might attract more attention and there aren't that many players as of yet. Especially to iron out any bugs or issues, and there is already a limit on "Withdrawals", but the biggest worry is the affording of upkeep.

    Or an alternative, perhaps a Clan Chapter House as another building ?
    Last edited by Beskar; 10-30-2011 at 23:21.
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  6. #6
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Legend of the Green Dragon

    Well, so far it costs 20,000 more than stated along with another 20 gems and I see no way that others can contribute to its building. Who knows about upkeep.

    I don’t know about turns…is that days to build?

    One might think a new building would need little or no maintenance for the first 6 months to a year anyway. LOL


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  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    I have received some questions about the housing system. I'll answer them publicly so that I don't have to repeat myself.

    upkeep is due every 12 game days.(3 days RL) What happens when the owner is away for a RL week or two but others are using the house? It could be that most are absent for a time, leaving that burden on just one or two people!
    I'm pretty sure that upkeep can be automatically taken out of the coffer, so you can ensure the payment by keeping enough money in there.

    Dose everyone get to use the coffer, or only the owner?
    Everyone, though the owner can ban people from accessing it.

    Dose the upkeep come from the coffer or is it paid some other way?
    As stated above, I think it gets drawn from the coffer. I will try and confirm this though.

    How do others contribute to the building and upkeep?
    For the building, they need to transfer money and gems to the person who is going to build it. I will look into the options currently available on this. For upkeep, they simply need to drop it into the coffer.

    I did establish a castle. It tells me that 120 gems are needed and not just 100.
    You must have tried in Orghulburg. I specifically said that building in Orghulburg costs 20% more. If you want a cheaper castle, build it in one of the villages.


    ------------


    Again, I want to emphasize that there are a lot of balancing issues still to be worked out with this system. I am very, very wary of ruining game balance with the coffer system, so I am starting out with this on the extreme conservative side. Starting on the liberal side will simply ruin the game, because it risks some people becoming vastly more powerful than others if they can exploit the system before it gets into balance. It's far better to lock the system down tightly and slowly loosen it up than vice versa. If you do not think the housing system is a good investment at current prices, then you should not use it.


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