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    Infinite Jest Member easytarget's Avatar
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    Default Re: Games which work better on higher difficulties

    Quote Originally Posted by johnhughthom View Post
    Turning the enemies into bulletsponges improves the game? Perhaps it makes it challenging, certainly doesn't improve them as RPGs.
    that's only part of what changed, and while it might of been the primary result in 3, in what he calls 4, which i assume is new vegas, the harder setting adds realism by reintroducing the effects of not eating, drinking or sleeping, which meant you needed to take into consideration elements which any survivalist would actually need to plan for, and it also made pretty much everything at the outset more dangerous and realistically restricted some of your options about where you would safely consider going

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Games which work better on higher difficulties

    Quote Originally Posted by easytarget View Post
    that's only part of what changed, and while it might of been the primary result in 3, in what he calls 4, which i assume is new vegas, the harder setting adds realism by reintroducing the effects of not eating, drinking or sleeping, which meant you needed to take into consideration elements which any survivalist would actually need to plan for, and it also made pretty much everything at the outset more dangerous and realistically restricted some of your options about where you would safely consider going
    Hardcore mode was independent of the difficulty setting.

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    Infinite Jest Member easytarget's Avatar
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    Default Re: Games which work better on higher difficulties

    Quote Originally Posted by johnhughthom View Post
    Hardcore mode was independent of the difficulty setting.
    True, I still think of it as a difficult setting, it made it more difficult.

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Games which work better on higher difficulties

    Quote Originally Posted by easytarget View Post
    True, I still think of it as a difficult setting, it made it more difficult.
    Not if you already roleplayed such restrictions in Fallout 3 anyway.

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    Infinite Jest Member easytarget's Avatar
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    Default Re: Games which work better on higher difficulties

    True. And it's easy to see how you ended up w/ nearly 5k in posts here.

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Games which work better on higher difficulties

    That's the first time anybody has ever commented on my post count, I feel like a real veteran now!

    Most of them actually come from the mafia games in the Gameroom (a few forums down), you should check it out.

    Mount & Blade is another game that benefits from high difficulty. There is the saving option, as Froggy mentioned, which means you can't reload after a defeat. Well you can alt F4 before the map screen, but that would be lame and I certainly would never do such a thing. The difficultly levels relating to damage also make a huge change, going from kiting around on a horse couching everything on 1/4 damage to full damage and manual block on foot is huge. I enjoyed the game far more when I came off the horse, and again when I discovered the damage level can be changed.

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    master of the pwniverse Member Fragony's Avatar
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    Default Re: Games which work better on higher difficulties

    Thief of course, not being allowed to kill completely changes the game, it should not be played any other way.

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    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Games which work better on higher difficulties

    Quote Originally Posted by easytarget View Post
    that's only part of what changed, and while it might of been the primary result in 3, in what he calls 4, which i assume is new vegas, the harder setting adds realism by reintroducing the effects of not eating, drinking or sleeping, which meant you needed to take into consideration elements which any survivalist would actually need to plan for, and it also made pretty much everything at the outset more dangerous and realistically restricted some of your options about where you would safely consider going
    I RP'd these restrictions in FO3 and was pleased to see them built into NV, but I would have enjoyed it more if it was harder to find food, drink and places to sleep.

    As it is it seems pretty easy just to carry around purified water, bed down on a nearby mattress or eat some pilfered maize and get around the restrictions that way. Anyone know of a mod which makes them more scarce?

    Having said that, even with the plentiful supply of each it is still fun to catch yourself saying to someone on IM "I'm just trying to find a toilet to drink out of"
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

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