I've been staring at the map for a while, trying to work out exactly how to start building the city. Spanky and I have talked about it a bit, and it seems like a good place to start is with a broad central avenue with the Arena at one end and some kind of impressive town hall type building at the other end. For that reason, I landscaped the Arena and built a basic road around it. Spanky and I were in agreement that the town hall should go to the north of the Arena, out towards the wooded area, as it had a lot of area for expansion. However, on more careful examination, I think the town hall should be east of the arena, for a few reasons. First, this faces the entrance of the Arena, which makes a lot more sense than the side. Second, it incorporates the statue into the avenue, which would look nice. Third, it places the server spawn point more centrally to the city than it would be if the hall was north. Fourth, while there's not as much space to the east as there is to the north, there's still a ton of space; more than we'll use up in the near future. Plus, it's closer to the ocean, which would make a logical spot for a port at some point. Fifth, it would more readily incorporate the construction that is currently going on to the southeast of the Arena. That's one of the most active areas on the server right now, and it would be nice to get some infrastructure up that makes that area more easily accessible. Finally, running the avenue directly east from the Arena would turn the road that runs through Csargo's incredible gate into another main highway, which would almost bisect the main avenue. Considering how impressive that structure is, it would be nice to incorporate it into the central city design. As a result, I'd like to propose the following sketch of the main road and the placement of the town hall:
In that picture, the road is red, and the town hall site (very, very roughly approximated) is in yellow. Once those were completed, a grid could easily expand outwards from there. The area around the proposed hall site is a bit hilly, but it doesn't look too bad and we don't need to level it out to the elevation of the arena. Doing this would also place that random mountain right in the middle of the city, which would be a really interesting building site for some kind of Palatine Hill/Hollywood Hills project. The little square ocean chunk seed irregularlity to the east of the town hall site would also make a nice spot for a port. Opinions?
I think that is a better location, I think that the road should lead out from the entrance of the arena. Plus the surrounding land looks relatively flat and would be less of a pain to terraform than the forested area.
Good idea. A couple questions: Did you happen to move a chest full of sand from by the XP farm? What are your thoughts for restoring the road by the Arena?
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
I moved two chest from near the xp farm while grassing over that area. One is inside the farm and has all the bones in it. The other got incorporated into the chests I placed in my work area nearby. I do not remember any sand with specificity, everything in there seemed like trash. There certainly wasn't a full chest of it. If there were some minor stacks of sand they're either in the misc chest there, or got taken back to my house. You're welcome to take from my place whatever quantity it was you think was in there.
I do intend to rebuild that road, but it's not a priority. There's no construction going on out there at the moment and everyone who lives on that road (Populous, Tiaexz, Scienter, 3 Headed Monkey, and myself) have moved elsewhere or aren't playing anymore.
Can't remember where I placed it then. Oh well.
It's a shame those houses are essentially abandoned. I'm doing some restoration work in the desert until things are sorted out. Did you want me to figure out how to reconfigure that scoreboard? I really hope it works with the larger display.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
No problem. I'll have a look at it sometime when I get back from the desert. No portal and that's the way I like it.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
Yeah, I still can't connect. And my java is up to date.
I'm all for it. But as I mentioned before, Taiga territory is a heritage(?) site. I would request that no construction go on there or near there. I need to finish that area before connecting it to the city.
Also, with that port area. To the north is that long ass ocean chunk seed irregularity. Should that be fixed up, or will the port run along the entire edge?
We can just make that into a large harbor. It's not unreasonable in size.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
Some of it can be easily fixed up, but not all. Specifically, it looks like the bit beyond the first cut-off hill until the far forest could be relatively quickly excavated and connected with the more natural waterways/swamps to the west. Put the port on that cut-off hill and then down and around the square cut-out would take care of that section looking poor as well. I'm just brainstorming, of course. There's nothing to say that we even need to have a port at all, though I'd love to build a few large ships at some point.
Modified shaders for Minecraft.
Oh to be able to run this......
The horizon is nothing save the limit of our sight.
1.3 pre-release is out now. I won't be installing it yet, as installing custom jars is a pain for everyone, and the main release should be out in a couple days. The change log is awesome though, and includes a ton of performance and optimization features. Animals might even stay in their pens now!
Well. There goes my slab countermeasures.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
Goddamn. Books need paper AND leather? Grrrrrr.
Well now leather actually has a use since nobody seems to use leather armor these days. All the more reason to have cows!
Well, because of the lava bucket thing being added in 1.3 (which I am very excited about), I built a path to a lava ocean in the Nether. Here, you can access premium Nether lava for all your furnacing needs.
Here is the dirt arch that leads to the lava ocean. You can see it in the distance. This arch is near the sign for the Mushroom Island (as can be seen) and the Nether Fortress(?) sign.
WOOT! Someone used my Nether Lava Gathering Spot! I feel like I contributed something to this server. *glows with pride*
Map updated.
I used rajpoot's linked mod, and itis actually running better on my machine (i got the multicore support).
It isn't fully working yet, perhaps because my card cannot support it all (the water looks bad still)
Here is the townhall with my texture pack and shaders combo.
Spoiler Alert, click show to read:
Spanky contemplates his existence.
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Quick downstairs tour of the townhall (will get removed)
Info since I was asked:
Texture Pack:
128x128 version
http://bdcraft.net/download-purebdcr...-for-minecraft
Last edited by Beskar; 08-01-2012 at 04:54.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Interior decoration isn't finished in any room. The dirt is just various things sketched out for placement purposes. Also, it appears that the assembly hall fake clock gets stuck every once in a while. I need to add an easy restart mechanism to it.
1.3 is out.
I think it might be an idea to backup the server, do that big snip, then change to 1.3 due to new ores/etc.
Last edited by Beskar; 08-01-2012 at 14:56.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
That's exactly my plan. I'm not sure if I'll get around to the snip and re-generation of the outlying areas tonight, but it will certainly be very soon. The addition of emerald ore, jungle temples, and desert temples was why I didn't do the edit before now.
Server will be updated when I get home, which should be in about 8 hours.
Did anybody else see this in the 1.3 fixes?
-Removed Herobrine
I... I knew I was seeing something...![]()
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
Completely unrelated to TinCow's server, just a picture of an airship I am working on in another server.
Spoiler Alert, click show to read:
Unfortunately, that server is having issues and might be going down, so trying to get them to install world edit at least first so I can get a copy of it. It took me a couple of weeks of very intense playing just to get it to that point.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
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