I say build the small roads out of gravel or cobblestone. The plebs wouldn't be able to afford fancy stone bricks.
I'll start stockpiling stone bricks and dump them in the Town Hall.
I say build the small roads out of gravel or cobblestone. The plebs wouldn't be able to afford fancy stone bricks.
I'll start stockpiling stone bricks and dump them in the Town Hall.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
I like the way this is taking: away from a strictly rectangular to a more organically grown street system (I guess I am just an old European). Keeping some main roads as straight axis (boulevards) and then allowing for some more irregular backstreets or roads following the layout of the rivers or mountains (hmmm... London, Paris, Rome, ....)
About the area around the Arena, I never understood how the old light sensor worked anyway.
But dont take the skeleton farm down just yet. It is so far my only way to recover my xp - I have yet to try out and get the hang of arena fighting. But yes, I am sure we can do something really nice with that area eventually.
Have you checked out Sigurd's Enderman farm yet? I don't think I'm exaggerating when I say it's ten times as fast.
With regards to the city, everybody seems to have good taste and I'm more than happy to run with the public consensus. My current project is close to completion, and after that I can devote time to helping out with infrastructure, if there's a semi-detailed plan in place by then.
EDIT: Oops. Never mind, nothing to see here....
Last edited by Ishmael; 04-17-2013 at 22:16.
I have a few ideas on some of the buildings, even if we're not up to it yet.
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What do you guys think? Should we have similar architecture throughout the city, or sporadic and completely different (like an office building next to a medieval blacksmith)?
It might be hard to make an entirely uniform city given the buildings that currently exist. However, we could easily make separate neighborhoods with different styles in each. For example, we could have an 'old town' area which was more medieval in design, perhaps surrounded by an old wall, and the more modern areas around that.
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