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Thread: Org Minecraft Server

  1. #2341

    Default Re: Org Minecraft Server

    TinCow,

    Based on thread above it doesn't look too promising. It appears (to me) that the employees are stealing from the company as they are running out of a burning building. Either that, or he wants to make you convinced that the whole thing is toast so you cut your losses and run.

    I can't begin to believe the amount of time it must have taken to build some of the rather large and complex creations (e.g. Sigaurd's castle, the space needle, the arena, the enderman farm, the cathedral and others I'm forgetting). It seems like if you could save some of the big builds and maybe place them on a new map, then it might be worth it. Considering the time it takes to patch it all together, I wouldn't place anything I built in the category of things worth saving. I'm okay with whatever you all decide.

    I really enjoy the game, but more than that you have created a unique multiplayer experience. The players have all been very gracious, encouraging and creatively inspiring.

    Take care, newO

  2. #2342
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by newO_ajniN View Post
    It appears (to me) that the employees are stealing from the company as they are running out of a burning building. Either that, or he wants to make you convinced that the whole thing is toast so you cut your losses and run.
    I'm aware of the sketchiness of the situation and his approach to me. Regardless, I'll say anything to anyone if it has a chance of getting the world data back. Words don't cost me any money.


  3. #2343
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    I will add that there's something I find oddly appealing about starting from scratch. We would be able to use a completely fresh world generated in 1.7 without any old terrain/biome issues of any kind. We've got a decent pool of experienced players who like working together on large projects. A fresh world where we have to carve out a new city from nothing would be quite interesting. I've had such a glut of resources in our existing world for so long that there wasn't really much of a challenge in anything anymore. Starting over without all my machines and enchanted tools would be kind of refreshing.

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  4. #2344
    Member Member BSmith's Avatar
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    Default Re: Org Minecraft Server

    You know, I was thinking of posting something very similar, but you encapsulated my thoughts exactly. A fresh start would be quite fun. There was a ton of work that went into the old world, and I am sad that that may be lost, but I am quite excited about being able to build something new from scratch.

    The biggest thing I was looking forward to with the map changes for 1.7 we were planning was the new exploration aspects, but getting to do it for the whole thing and getting to build new infrastructure with cool players is even more appealing to me.

    Single player minecraft is only so fun for me. It loses some of its luster when there is no way anyone else will see what I am doing. I'd much rather play in a team environment where we can learn from each other and contribute to cool things.
    Always meet on the level, act by the plumb and part on the square.
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  5. #2345
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by BSmith View Post
    Single player minecraft is only so fun for me. It loses some of its luster when there is no way anyone else will see what I am doing. I'd much rather play in a team environment where we can learn from each other and contribute to cool things.
    That's kind of the thing I was thinking about: what exactly are we losing if we lose the old world? It's basically just to show off all the work we've done previously, but who are we showing it off to? For the most part, the only people who see it are ourselves, and we all know what we built and what we accomplished. We're not going to forget those structures just because we can't run around them anymore. If anything, those memories might inspire us to do things again, bigger and better. We were already talking about knocking down the noob hotel because it didn't look good in comparison to the new stuff, and there's honestly a lot of structures like that. The Arena is actually kind of boring being built from all stone brick, but that was all we had to build from back then and no one is going to go through the effort to remodel it at this point. I feel similarly about the town hall; decent enough for when it was built, but actually kind of low quality in comparison to the rest of the city around it, and certainly not 'worthy' of being the center of the city we were building. We could do it all over with access to all the new biomes and materials, without map height constraints (a major factor in the size of the Arena), and with our more modern and elaborate designs.


  6. #2346
    Member Member BSmith's Avatar
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    Default Re: Org Minecraft Server

    We can also take a little less organic approach to the initial layout of the city. I’m all for organic growth, but guided organic growth is even better. We know that we want a city, and we know roughly the size that the center will be, so we can plan accordingly in the new world. The city can also be the true center of the world.

    It will also be interesting to see what kind of biome we spawn in, and work around the terrain as best we can to build a nice central city area. I am a big fan of using the terrain as it is and working around it as minimally as possible. It’s one of the reasons I kept all of the big oak trees on my farm and built around them.

    Needless to say I am leaning more and more towards a fresh start regardless if we get our old world back or not.
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  7. #2347
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by BSmith View Post
    It will also be interesting to see what kind of biome we spawn in, and work around the terrain as best we can to build a nice central city area. I am a big fan of using the terrain as it is and working around it as minimally as possible. It’s one of the reasons I kept all of the big oak trees on my farm and built around them.
    If we wanted to build the city right at the very center of the map, that might be a bit hard with some biomes, such as ocean, extreme hills, or mesa. If we did want to build it right in the center, I could keep respawning the world when I created it until I got one that had one of the more acceptable biomes in that area.


  8. #2348
    Member Member BSmith's Avatar
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    Default Re: Org Minecraft Server

    I think I am ok with that.
    Always meet on the level, act by the plumb and part on the square.
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  9. #2349
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: Org Minecraft Server

    Well, I do feel a bit nostalgic about loosing our world and - to be honest - my very first thought was "Gosh, if we have lost it all, I dont know if I can muster the strength to get back into MineCraft".

    On the other hand, your excitement for something new is catching on and after all, the value of this is in the players not in the structures. So as long as they are there, pixel-life will go on.

    But we should also hear the voices of those, who will loose really hard work. Never mind my own little house, but Sigurd, Aridhol/Ishmael and some others have build some really spectacular buildings with a lot of effort. If those could still be saved, that may be definitely worth the effort.

  10. #2350
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Nigel View Post
    If those could still be saved, that may be definitely worth the effort.
    Oh, if the world can be saved the world WILL be saved. If I can get the data back we will not be doing a wipe, period. This discussion is about what to do if the data is lost. That scenario is, quite frankly, looking very likely at this point. Our options then are a fresh world or shutting down Orgcraft altogether. Well, I suppose we could also restore from a 6 month old save, but I would be extremely reluctant to do that. A lot of the most spectacular work has been done in the last 6 months, and that would all be gone.
    Last edited by TinCow; 12-06-2013 at 19:01.


  11. #2351
    Member Member Tuuvi's Avatar
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    Default Re: Org Minecraft Server

    I think a Feed the Beast server would cool if the world has to be started over. Building machines and piping materials around looks like a blast to me and it would make gathering large amounts of resources much easier.

  12. #2352
    Do you want to see my big Member spankythehippo's Avatar
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    Default Re: Org Minecraft Server

    I'm totally game with doing a new wipe. Every single project I've done has been a disappointment for me, so a fresh start would definitely be refreshing.

    It would be interesting to see how a city can develop when everyone works on it full time.


  13. #2353
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Org Minecraft Server

    I don't have a massive time investment in the current world, but I'd really hate the double-loss of both the world and the community here if we do end up not being able to recover the world. I have loved the Orgcraft community's trust and cooperation -- extremely hard to find that elsewhere.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  14. #2354
    Dragonslayer Emeritus Senior Member Sigurd's Avatar
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    Default Re: Org Minecraft Server

    *growl*
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  15. #2355
    Member Member Vinitharya's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Sigurd View Post
    *growl*
    That's about the response I expected. After a particularly catastrophic data loss back in 2009, I've had multiple refreshing data storage systems, both on my computer, a hard drive, and online, to a lesser extent. If you get it back, I might suggest every 2 or 3 weeks, creating a backup world file automatically. I distrust cloud/off-site storage for my primary/only line of data storage, and this is why.

  16. #2356
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    The person I was talking to said it was impossible to recover the data. It seems clear that most of you want the server to keep going, so I will begin work on finding a new host and getting a server online and setup. So far no one has expressed a preference for a 6-month old save, so unless the discussion moves that way soon the world will be fresh.


  17. #2357
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: Org Minecraft Server

    TinCow, I would be very interested in getting the 6 month old save file from our world, wether we decide to continue from it or not.

    There have been so many fantastic places which I meant to visit and never did. I would really love to at least see them offlline and learn what I can from them. Perhaps you can upload the savegame somewhere at the Org?

  18. #2358

    Default Re: Org Minecraft Server

    Quote Originally Posted by TinCow View Post
    I'm aware of the sketchiness of the situation and his approach to me. Regardless, I'll say anything to anyone if it has a chance of getting the world data back. Words don't cost me any money.
    I realized you knew. I was only trying to be clever and commiserate. :)

    I am good with whatever the group decides. I think yourself and others have more to loose in terms of investment in time.

  19. #2359
    Do you want to see my big Member spankythehippo's Avatar
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    Default Re: Org Minecraft Server

    Out of curiousity, is there a way to see what was in the 6 month save?


  20. #2360

    Default Re: Org Minecraft Server

    Quote Originally Posted by TinCow View Post
    The person I was talking to said it was impossible to recover the data. It seems clear that most of you want the server to keep going, so I will begin work on finding a new host and getting a server online and setup. So far no one has expressed a preference for a 6-month old save, so unless the discussion moves that way soon the world will be fresh.
    Just another thought, what if we used the 6 month old backup to save whatever we can (city, arena, and a couple of other prominent structures) and then regenerated most of the map with new biomes. If we could move the spawn point, then the old city would become a second city and a new central city could be built from scratch around the new spawn location?

    However

  21. #2361
    Member Member Vinitharya's Avatar
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    Default Re: Org Minecraft Server

    An idea...

    Go on with what is essentially a clean reset. We will have a new world with all the new biomes, and all the potential that comes with it, and TC will be able to implement some sort of backup scheme to cover our asses if something like this happens again.

    Furthermore...

    Tuuvi has a point about FTB. Perhaps two worlds, one semi-vanilla as before, and one FTB would work? My dream scenario entails starting with Vanilla, and unlocking access to a separate FTB world for people to go to/stay in if they want. If possible, Orgcraft could have the regular semi-vanilla world, FTB world, the Nether, the End, the unmapped world (whatever it was called), and have it all contained in the discrete live server map.

    Thoughts?

  22. #2362
    Dragonslayer Emeritus Senior Member Sigurd's Avatar
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    Default Re: Org Minecraft Server

    I am of course very disappointed as I have spent many hours on this server. However, it was a learning experience for me as Orgcraft was my introduction to minecraft.
    The only thing I have lost is of an imaginary material nature. A fresh start is an opportunity to correct the mistakes made early on.

    My thoughts:
    The new server will have an enderfarm mark II that should be even more efficient. I would like this to be a collective project so players have a joint ownership. (we need to build it deeper and wider.)
    The city still needs the empire state building which could be our main hub (hotel, farm, apartments).
    I am probably not going to rebuild the castle as that was just too big for my own good. It was fun to build, but too large to decorate. I would however like to continue my last project of building a real medieval town/city westeros style.

    Concerning type of server... sure a tekkit style would be a huge step forward at least for me, but all I want really is a block crusher. Something that will make stone collectible and store-able if used in a generator. Crush blocks that will rain down on hoppers-that will funnel them to either furnaces or chests.
    Last edited by Sigurd; 12-09-2013 at 11:17.
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  23. #2363
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Regarding the old backup, by itself the single overworld map doesn't take up a ton of disk space without a map. It might be feasible to put that world online just like Mineworld so that people can still access it, though disk space constraints would mean that I couldn't put anything more than a very basic low res map of it up.

    Before I consider using a major mod pack like FTB or Tekkit, I'd like to have some more conversation about the topic. I do like the idea of mods that add new features to the game and fill in some gaps that vanilla is missing, but I also feel like a lot of these mods have gone way too far beyond vanilla. It seems like in a lot of them the tech tree itself is so massive that people simply focus on climbing the tech tree and don't have anywhere near as much interest in building structures. How do others feel about this? Another factor is also that a crapton of mods means we need a more powerful server, which means I need to pay more, which means my wife might murder me in my sleep.
    Last edited by TinCow; 12-09-2013 at 14:46.


  24. #2364
    Member Member BSmith's Avatar
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    Default Re: Org Minecraft Server

    I'm fine with keeping it relatively vanilla.
    Always meet on the level, act by the plumb and part on the square.
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  25. #2365
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Org Minecraft Server

    All not in favour of TinCow being murdered in his sleep, say aye

    The more vanilla the better, even with potential husband-icide not considered. Minecraft to me is all about discovery and problem-solving and creativity. The big mods generally encourage the opposite, in my experience.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  26. #2366
    Dragonslayer Emeritus Senior Member Sigurd's Avatar
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    Default Re: Org Minecraft Server

    Aye...

    Exploring isn't my thing - I like terraforming & building structures. I think mining is a chore and go to great lenghts to make mining as efficient as possible (efficiency 5 tools and 4 tier beacon). Any other machinery that would aid in gathering resources for building structures is welcomed on my part. I built the enderfarm to aid in keeping tools fresh and get enderpearls to move faster on construction sites (seldom using ladders).

    Maybe a new server could start out as something of a story? How do we end up at a new fresh world?
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  27. #2367
    Member Member Vinitharya's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by TinCow View Post
    Regarding the old backup, by itself the single overworld map doesn't take up a ton of disk space without a map. It might be feasible to put that world online just like Mineworld so that people can still access it, though disk space constraints would mean that I couldn't put anything more than a very basic low res map of it up.

    Before I consider using a major mod pack like FTB or Tekkit, I'd like to have some more conversation about the topic. I do like the idea of mods that add new features to the game and fill in some gaps that vanilla is missing, but I also feel like a lot of these mods have gone way too far beyond vanilla. It seems like in a lot of them the tech tree itself is so massive that people simply focus on climbing the tech tree and don't have anywhere near as much interest in building structures. How do others feel about this? Another factor is also that a crapton of mods means we need a more powerful server, which means I need to pay more, which means my wife might murder me in my sleep.
    A fair point. Perhaps a more limited approach to mods would be best, but there is such possibility with some of the mods that I've always wanted to try, specifically IndustrialCraft, Buildcraft, Forestry, Iron Chests, RedPower (I think), and mayyyyyybe railcraft. Not a fan of the supernatural magic-mods. Also, I'm with Sigurd here. I like poking around and exploring the depths of the earth now and again, but I would love the ability to take a relatively compact area, claim it for my own, and, with enough time investment, build literally anything without using a copout like creative.

  28. #2368
    Do you want to see my big Member spankythehippo's Avatar
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    Default Re: Org Minecraft Server

    Also, since the server is international, something like FTB would lag. A lot. I have 12 GB RAM allocated to Minecraft alone when I'm playing, and the server still lags quite a bit, even with the fastest settings.


  29. #2369
    Member Member Ishmael's Avatar
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    Default Re: Org Minecraft Server

    Chipping in with my two cents, I've always preferred to have things as vanilla as possible. Stuff like TreeAssist and MobCatcher helped reduce monotony, but didn't fundamentally alter the nature or resource gathering. I can't help but feel that if we had industrial-style mods we'd all soon be swimming in resources, and essentially playing creative mode sans flying. Whilst we had a lot of assistance in the previous server, at the end of the day if you wanted to build something big you'd have to put in some effort beforehand, and I quite liked that.

  30. #2370

    Default Re: Org Minecraft Server

    Quote Originally Posted by TinCow View Post
    Another factor is also that a crapton of mods means we need a more powerful server, which means I need to pay more, which means my wife might murder me in my sleep.
    Aye. What about setting up a paypal account and allowing the community to chip in a little coin if they can to help offset your expenses?

    I'm all for minimal mods; like love tree assist and mobcatcher.

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