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  1. #1
    Do you want to see my big Member spankythehippo's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Csargo View Post
    I agree with TinCow, we should designate different sections with certain types of architecture. If that makes any sense.

    I've been meaning to ask what texture packs people use if any? I've spent some time looking for something, but haven't found anything I really like. Does anyone have a suggestion?

    spanky that windmill looks amazing btw.
    That windmill is my favourite one. I think the different sections need to be fairly large. No point having only 3 buildings in the same style.

    Here are some architectural designs I've thought of implementing.

    1) Medieval

    2) Roman (near the Arena)

    3) Greek

    4) Nordic (Skyrim-esque buildings)


    For the texture packs, I don't use any since I'm very nit-picky about certain details.
    Last edited by spankythehippo; 04-18-2013 at 03:32.


  2. #2
    Do you want to see my big Member spankythehippo's Avatar
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    Default Re: Org Minecraft Server

    Double post (my edit button stopped working)

    Here's another excellent windmill.





    EDIT: It works now.

    I found the greatest YouTube tutorial guy ever. I put some of the highlights in this playlist.

    https://www.youtube.com/playlist?lis...eature=mh_lolz
    Last edited by spankythehippo; 04-18-2013 at 03:58.


  3. #3
    Member Member Ishmael's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by spankythehippo View Post
    Double post (my edit button stopped working)

    Here's another excellent windmill.





    EDIT: It works now.

    I found the greatest YouTube tutorial guy ever. I put some of the highlights in this playlist.

    https://www.youtube.com/playlist?lis...eature=mh_lolz
    Nice. I'll have to implement one of his fountains somewhere - I love designs that utilise water.

  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    I have a much simpler proposal to solve the EnderHome problem that doesn't involve adding any new plugins or making any elaborate systems, all I have to do is make some changes to a plugin we're already running (Essentials). First, I would remove EnderHome completely. Then I would give everyone the ability to use /home through the console, so that the same feature is available, but doesn't go through the buggy plugin or require a pearl. I then alter the Essentials config to add a cooldown and a delay to the use of the /home command. The cooldown is the time you must wait to use /home after each use. It could be set to 30 minutes or something similar, which would restrict its use to more significant travel and reduce its use as a minor convenience thing that people use constantly. The delay is the amount of time that you passes after you enter the command before the teleport happens. The teleport will abort if you move or are attacked in that time. I would set this to something like 5 seconds. Doing this would stop /home from being used to save yourself from death by lava or other such nastiness and would restrict it to travel from one safe location to another. This seems relatively balanced and fair to me, while still allowing us all to keep the convenience of the /home command.

    Thoughts?


  5. #5
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by TinCow View Post
    I have a much simpler proposal to solve the EnderHome problem that doesn't involve adding any new plugins or making any elaborate systems, all I have to do is make some changes to a plugin we're already running (Essentials). First, I would remove EnderHome completely. Then I would give everyone the ability to use /home through the console, so that the same feature is available, but doesn't go through the buggy plugin or require a pearl. I then alter the Essentials config to add a cooldown and a delay to the use of the /home command. The cooldown is the time you must wait to use /home after each use. It could be set to 30 minutes or something similar, which would restrict its use to more significant travel and reduce its use as a minor convenience thing that people use constantly. The delay is the amount of time that you passes after you enter the command before the teleport happens. The teleport will abort if you move or are attacked in that time. I would set this to something like 5 seconds. Doing this would stop /home from being used to save yourself from death by lava or other such nastiness and would restrict it to travel from one safe location to another. This seems relatively balanced and fair to me, while still allowing us all to keep the convenience of the /home command.

    Thoughts?
    I have no problem with the cool down but the delay could be annoying even in nonemergency situations.


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  6. #6
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Vladimir View Post
    I have no problem with the cool down but the delay could be annoying even in nonemergency situations.
    Why would 5 seconds be an issue?


  7. #7
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: Org Minecraft Server

    To be honest, I have been guity of holding an EnderPearl in my hand when entering a dangerous ara (yes, you may say "chicken" now).

    Having the /home option as a quick escape from an attack has been a big comfort of mind. But I agree, it is kind of cheap and more fair to get rid of that aspect somehow even if it takes a toll on Nigel's nerves and adds a few more grey hairs to his head.

  8. #8
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: Org Minecraft Server

    Sounds good to me.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

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