I've pre-ordered Skyrrim, but more out of habit than expectation. Nothing about the advance notice has grabbed my attention (I am particularly non-plussed by the dragon theme, suffering from dragon fatigue with Dragon Age and WoW: Cataclysm. And I find the idea of taking defeated dragon's essences distinctly bleh.). However, these Elder Scroll games are always sumptuous meaty affairs, if not ultimately to my taste.
I don't want to be confrontational, but I find this comment a little mind-boggling. Oblivion seems to have a virtually endless number of quests. (I bought the official game guide which lists them all and it is not a short volume.) [EDIT: Google says something in the region of 180-200 quests in the game.] I think the root problem with Beth is that they go for quantity over quality. I burnt out long before I had worked all the way up even one of the guilds or finished the main quest.
Recently I have gone back to Fallout 3 and must say I was pleasantly surprised: it was a far better game than I remembered. I particularly liked the start and the main story involving your Dad (I admit, I am a bit in awe of Liam Neeson). I am wavering on giving up at level 16, but am pretty sure I have done only a fraction of the quests. The world seems very large and I have not explored most of it. I particularly like the feel of FO3 - it feels just like you would imagine a post-apocalyptic DC would - whereas I found Oblivion's generic fantasty setting did not grip me (unlike say Morrowind's more outlandish setting).
I've also gone back to FO: New Vegas, which may have more quests than FO3 but also seems more likely to induce exhaustion.
Small can be beautiful.
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