Originally Posted by Captain Blackadder: Who died and made you Elvis?
Also whilst this form of reveal may be the best for the town I find it unsporting to do it in such a fashion and I believe it is outside the rules of what I think is fair play.
Originally Posted by Montmorency: Not really. Things are looking pretty interesting, and there's only really one more character I would like to be in contact with.
yeah I had gotten to the part before ATPG roleclaimed.
also I don't get this whole convertible business. people have a home town that can always be traced to them; their alignment can change but we can tell where they are from. so I'll vote: ATPG, as I also dislike him saying "all slayers contact me". Is there even particular evidence there are a ton of slayers (a stake attack ~= slayer).
Originally Posted by Montmorency: Jerks. Traitors. Cowards. Well, round over.
What i meant was that if you would set yourself at bad guys shoes in a cult game after a "neutral" player reveals that he has vital information on pro town player. Two things that mafia should do at that point are either to take the risk of getting lynched and try to get that neutral into your team by contacting him.Which seems like the more stupid option.Or convert him. Which is the more safe way.
If you look at it from towns perspective. The said player holds potentially harmful information to the town, thus is a risk. More so as he can be converted by the bad guys providing information to teh mafia.
In any case what ever you do Monty.Do not share any more information to pizza you already have, or you are just asking for trouble for the town.
Ofcourse the worst case scenario is that Pizza and Monty are the mafia. Which means we are very much screwed already.
Scottishranger: I know I gave up my magic, but Buffy's outgunned this time. What can I do? I know, a mystical artifact, that wouldn't really be breaking my word.
Cue Buffy Intro
Scottishranger is at her computer, researching
Scottishranger: Got it! The Glove of Kaltrop! It's part of a touring collection that just arrived here in Sunnydale. I'll just pop over there, smash the case, and use its power to escape! Then I'll use it to save the day and everyone will be happy.
Thirty minutes later, at the museum. Scottishranger walks in, takes a hammer out of her pocket, and smashes the case. She sticks her hand into the glove. Its spikes latch into her place on her arm. Then her hand whips around and closes on her own neck, tightening until she dies.
Spoiler Alert, click show to read:
Scottishranger was Willow!
Buffy comes running into the museum, spots Scottishranger's corpse, and gently picks her up, smashing the glove, and Scottishranger's hand, with a stomp of her foot first. Slowly, crying, Buffy carries her friend's corpse down the steps of the museum. Fade to Black
Originally Posted by : Why on earth would mafia attack him in first place? He is asset to them, not a threat. Monty maybe next day you need to start telling us who you are?
I can tell you right now. I am Lorne, the Empath Demon.
Who did Pizza know again? 2 doctors and a roleblocker? All Pizza needs is to do is acquaint them with each other before he is turned, and bam - Doctor chain.
Also, the email idea was a way for Monty to send a message to the slayers without me having to post it publically, or having to ask who they are, or even having access to their conversation.
That email doesn't even go to me. I was attempting to help someone besides myself network without further risk of me being contaminated with further info.
I don't understand how the above action is wrong or scummy, please explain it to me.
Originally Posted by Montmorency: Not the slayers, the vigger/stake-wielder.
Those should be vampire slayers, if I'm not mistaken.
Every single one of Autolycus' Buffy-related games have centrally focused on two things: Cults and vigilantes. The vigilante is the town's main weapon. The cults are the town's main nemesis. Even the mafiosi, if any, aren't as high a priority as defeating the cults. We lose our vigilantes, and defeating the cults won't be possible.
Originally Posted by Montmorency: What are cults, if not Mafia (equivalents)?
Geez, OK. Fine, all non-evil individuals with a kill ability, contact me anonymously.
Mafia generally do not have the ability to recruit. Cults, on the other hand, generally lack killing powers, they win by conversion and slowly outnumbering. Their main weakness is the cult leader/scanner/recruiter.
If such a role is killed or blocked, the cult is severely weakened. As such, our vigilantes and roleblockers are our main weapons. The lynch needs to hit the cult leader precisely, and that's difficult because minor cultists can be sacrificed to save the leader, and that can be tricky to spot.
You wouldn't want to direct the evil killers to kill the cult leaders? Remember the key principle of Capo IV, use others' strength against your opponent. Here, you could direct any mafia forces to work in conjunction with the slayers to annihilate the cults before they destroy us both. Then we could have a simple mafia V town game. If there are mafia, that is.
I actually doubt it because it's a smallish game, but it doesn't hurt to ask.
Well whilst that was bad if the last game was any indication at least there is no chance of Dark Willow going on the rampage so that is a possible plus that makes this lynch not as bad as it first appears.