Quote Originally Posted by Renata View Post
That brings me to the other big gripe I have in playing (and generally losing) mafia roles: lack of (good) cover for the mafia. Without a strong canon source it's not as important; without a very powerful town it's not as important -- but generally as games are played around here some effort needs to be made in that regard so it doesn't turn into "lynch everybody without a good name claim/lynch all the vanillas/everyone without a verifiable night power is mafia".
That is what i think is the biggest gripe about mafia, not the roles that could be "overpowered". Part of mafia is the ability to bluff your way out of situations where you might be in trouble. If you are a game where the characters are known, then you must give a cover role otherwise it is impossible to be the mafia.

I don't think that there is an overpowered role, just when you get good co-ordination between some factions then roles become extra powerful by the total effect of other power roles coming together. I think to be perfectly honest I don't believe that a role can really be overpowered, unless they cannot be killed full stop and there is no way of removing that player. Basically mafia is about co-ordination and trust, but can you really trust the person you are working with, should be at the forefront of any game.