
Originally Posted by
Skooma Addict
I would like to hear some opinions/advice on how recruitment can be implemented into games without it becoming an overwhelming and disheartening opposition. Cults and mafia recruiting is something I would like to use without worry of imbalance and unfairness to the town players. I've played games where the cult would be lynched during the day, and the deceased is immediately replaced the following night which essentially is a free day kill for the cult. I like the idea of using a base percentage, or restricting recruitment to specific nights.
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