Attached is the latest, complete, and should be the final version of the encyclopaedia patch for S2R+ version 2.96.3. It now covers everything that is needed for seamless integration between the mod and the encyclopaedia, including: all the land/naval units, unit classes, buildings, techs, and clans pages.
Example screenshot of a clan page with the list of its accessible units:
Example screenshot of an S2R+ custom unit:
Again besides the obvious benefits of having the encyclopaedia usable in-game, this will allow us to understand s2r+ faster and perhaps help spot potential oversight, if any, in relevant part of S2R+ easily without having to play all the factions directly. The use of automated script for generating this also implies that some types of inconsistencies/typos will be detected during the process (I'll post my findings seperately to the bug report thread).
Installation:
- Backup or rename the following encyclopaedia sub-folders: units, buildings, unit_classes, clans, tech
- Extract content of the attached zip file to the encyclopaedia folder.
Notes on v1.1
- Updated the building requirement section of the unit pages to make it better in presenting S2R+ complex recruitment system. For example, now it is obvious from the encyclopaedia that Chugen - Yari | Inaka requires EITHER terrace farming OR one of the encampment strings, not both; and Ashigaru - Yari | Han requires land consolidation AND either Barracks OR Armoury, not all three of them.
- Added back the previous and next navigation link at the bottom of unit/tech/building pages which are present in the original encyclopaedia.
Notes on v1.0
- All broken link issues (should) have been addressed. I use another script to verify this on all of the output pages so it is 100% valid in my test environment. Exception to this are the links to the minor clans from the unit pages, as the minor clan pages don't exist in the original encyclopaedia.
- The issue with conflicting faction unit's permission between vanilla and s2r+ files has been addressed. If there's conflicting assignment, I simply assume now that the one from original game files (vanilla/patches) are superseded by the entries in S2R+ files.
- All effects for buildings and techs are now covered properly.
- Some unit images will still be different than the one in the in-game unit cards, but this is because I don't have the file for it and not because of error in the scripting process.
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