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Thread: Riff-raff units too strong?

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  1. #7

    Default Re: Riff-raff units too strong?

    If the skirmishers are so good against cavalry, shouldn't there be something in the unit description such as "bonus against cavalry" or something like that?

    I know you guys are just trying to answer my question, and I appreciate that. This is a great mod, and this is a good bunch of guys on a good forum. Still, this is basic infantry I was going against - like tier 1 level. If what you guys are saying is true, these guys could have marched on the Carthage capital and just taken it. Hell, they could have marched on Rome, with their unarmored battalions of towel-wearing, iron-skinned, stick-throwing people.

    I think something represented here is inaccurate. Either make the units weaker, or keep them the strength they are, but make them more advanced, higher-tier, and expensive.

    EDIT: One last thing I forgot to mention - their foot skirmishers are faster than horses. You heard me right - people running on foot are faster all day long than horses, and can kite them all day all across the map. Come on, admit that's BS. It's a great mod, just change a few numbers on a few of the units and it will be perfect.
    Last edited by Nightmare; 12-11-2011 at 06:50.

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