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  1. #1

    Default Re: Factions of HRTW

    I have come to a conclusion about the faction list. To me this is the best option. We need factions that are not really featured in other mods and we also need them to reflect the period of our mod if anybody has any problems with this list let me know as more than likely it will be the faction list for HRTW.

    1. The Roman Republic -Roman
    2. The Republic of Carthage -Eastern/Carthaginian
    3. The Seleucid Empire -Greek
    4. The Ptolemaic Empire -Greek
    5. The Antigonid Kingdom -Greek
    6. The Odrysian Kingdom -Hellenic/Barbarian
    7. The Kingdom of Epirus -Greek
    8. The Kingdom of Pontus -Eastern/Carthaginian
    9. The Kingdom of Armenia -Eastern/Carthaginian
    10. Gauls -Barbarian
    11. Britons -Barbarian
    12. Germans -Barbarian
    13. Illyrians -Hellenic/Barbarian
    14. Iberians -Barbarian
    15. Sarmatians -Nomad
    16. Parthia -Nomad
    17. Numidia -Eastern/Carthaginian
    18. The Bosporan Kingdom -Hellenic Barbarian
    19. Sparta -Greek
    20. Free People -Universal
    21. Rebels -Universal

    Cultures:
    Roman:1
    Greek: 5
    Eastern/Carthaginian:4
    Nomad:2
    Greek/Barbarian: 3
    Barbarian: 4
    Universal (does not count as faction slot): 2


    Ok now for any of you that have questions and are wondering why I have changed the original faction list, here is why.
    Antigonid Kingdom - At the time they had a few cities in Greece and were attempting to reclaim Macedon, not many mods portray this, we should portray it accurately
    Odrysian Kingdom - What mod has actual Thracians? Nobody. RTR has a mix of Thrace and Dacia, which was more geared towards the Dacians IMHO
    Kingdom of Epirus - Mods have them, they ARE A MUST. They played a huge role at this time
    The Bosporan Kingdom - Roma Surrectum had them but that was it. They make the Black Sea area a more interesting place to play
    Illyrians - Yes, I feel that they get neglected. To me they were more important than the Dacians, and that's why they will take their spot
    Sparta - Was still a major power in Greece, if luck was a little different Sparta could have been a dominant kingdom. Plus people like to play as them
    Numidia - adds a challenge to Carthage's expansion, Numidia is extremely fun to play as well
    Parthia - we extended the map to India so now we can finally add Parthia to the mix
    Gauls - in my mind should represent the major tribes in Gaul, and possibly the Galatians
    Britons - will control one province and be weak, but will have plenty of time to expand, just like history
    Germans - should own a few provinces
    Iberians - will be a major force in Iberia
    Sarmatians - will give the Bosporans major problems

    Free People faction - yes it is necessary. If you don't know about the idea or concept simply play Roma Surrectum. They can conduct diplomacy, and act like a normal faction, but we restrict them so they are not super powerful. Makes it so we can accurately portray the Independant Kingdoms of the time, without just putting a rebel stack in a city

    Rebels - will be more aggressive if we use the BI.exe.

    (We will make it so we cannot tell the difference between the rebels and free people, as if they were one huge faction)

    Factions that didn't make it and why:
    Aetolian League - was next if I didnt put Sparta.. Would only have Thermon really, and they were not very strong.
    Achaean League - Weaker than Aetolian League
    Athens - really didnt do anything after their alliance with sparta and rhodes
    Bithynia - if only we had more faction slots
    Celt-Iberians - same as above
    Nabataeans - literally did not appear until 168 BC, were simple raiders before hand

    Look, I love the Nabataeans, but putting them in goes against the mod. The mod is about Historical Accuracy, and having a Nabataean Kingdom in 280 BC is not accurate at all. The factions that I have included are as accurate as it gets in my mind.

    If you have any objections please comment below, and I will see if we can maybe make an adjustment
    Last edited by ahowl11; 01-16-2012 at 06:03.

  2. #2

    Default Re: Factions of HRTW

    So now it's:

    - Dacia
    - Nabatean people
    + Odrysian Kingdom (Thrace renamed)
    + Lysimachean Kingdom

    right?

    I'm going to miss the Dacians, but I don't want to slow down the making of the mod so, I'm okay with this faction list. However do we really need the free people?

  3. #3
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    Default Re: Factions of HRTW

    Free People Faction - I feel that it would be better if we came up with our own idea to simulate tribal warfare
    Spoiler Alert, click show to read: 
    I know that the "No Rebel Idea" didn't work, but I don't think we placed restrictions on the Germans (who went on to conquer a large part of the map). To make this system work, we will need to place gameplay restrictions (low income, strong rebels stacks spawning) which might then ruin the vanilla feel


    If everything comes to pass, I would just go with the Vanilla system of using rebels, than using Free Peoples.

    The Odrysian Kingdom and Antigonid Kingdom - They don't sound very vanilla-ish, but this is just a minor gripe.

  4. #4

    Default Re: Factions of HRTW

    The only thing i don't like is the "generic" barbarian factions. Either you leave the Gauls, Britons, Germans AND Thracians (remove Odrysian as their name), or name a tribe for the first 3 i listed so that everyone gets a factions on their own

  5. #5

    Default Re: Factions of HRTW

    The Odrysian Kingdom and Antigonid Kingdom - They don't sound very vanilla-ish, but this is just a minor gripe.
    HRTW ?

    The roaster is better now...For me the Names of the factions are great and better now....

    Sparta is awesome,a good to play as but maybe for some other mod and other map :

    Look guys try to picture yourselves some things...I will try to picture in a more modern way.I do not know from which states you are but let's take a look at the today's USA(hello ahowl,haha)

    You all know,I think so,how the USA is big on the map of North America,right ?...The title of it stays for THE UNITED STATES OF AMERICA...So it consists of 50 states,represented by 50 stars on the flag.

    We will take New York for example,that is one of the 50 states....Imagine how much potential would New York have to become a major state,power to cover the part of the land that the USA or Mexico covers or even the whole North America?,too little,right...Or to put a better question to you all-Does New York alone or the USA united have more potential to be great and stong ?

    That is what you guys are pushing in the game and I do not understand why ?...

    Now imagine Sparta or Aedui,as someone wanted the also to be ingame...Basicly you can with Spartans stretch all the way to India and how much potential did they historicaly have ?...The were strong and all,the best warriors in world maybe,but they were small...

    Or imagine that your conquered land stretches to Asia Minor(with it included) and you play as the Aedui...How much did they historicaly have potential for that ?


    Now think of this :

    1.how much potential and reasons did the GAULS united had in the past ? The answer is plenty,but the problem is they didn't make it...

    2.How much potential did the NUMIDIANS have ?,to unite and rule-They had,but they didn't do that,they instead turned backs on each other.Eventhough they were two different tribes-Massily and Masaesyl,it doesn't change the fact that they were Numidians and they could stand their ground united against The Romans and Carthage like New York and Arizona are united under a single banner,the banner of the USA...No they had their philosophy and ones supported Romans,ones Carthage in thought that they would be spared after the Romans or Carthage do their job,that their land would be free.They were maybe speared,but the Numidians disappeared in time...But what if the stood together,could they be bigger then carthage ?,in my opinion yes.

    In the mod you have the opportunity to change that and fight for Numidian independance against Romans and Carthage.

    3.Take a look at the GERMANS,they successfuly repeled Roman conquest,but you only want Suebi.Eventhough German tribes weren't all united the few united tribes push back the romans.But if they had all united,would the Antic European world be the same ?.And you say that Suebi alone fought that war and that they alone could repel the romans or Gaulish aedui alone had that potential ?...for me no way...


    The same is with Sparta,as one city the couldn't do much...No matter how much strong and skillful they were,they couldn't as a minor nation do something great and stretch all the way to India....So for me it is better to put Aetolian league or Achean league :



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    Last edited by Asgaroth; 01-16-2012 at 00:03.

  6. #6

    Default Re: Factions of HRTW

    If we do not have a free people faction then I suggest we put the Dacians back in or we make Celt-Iberia, or even Bactria..

    And Asgaroth excellent point! Aetolian League? They will be tough to do though..

  7. #7

    Default Re: Factions of HRTW

    Quote Originally Posted by ahowl11 View Post

    And Asgaroth excellent point! Aetolian League? They will be tough to do though..
    Why?

  8. #8

    Default Re: Factions of HRTW

    Well I don't know much about them for starters. They were only around for a short amount of time right?

    Edit: I have done some research, I just don't know. To me the Aetolian League and Sparta are equal. And as for the free people faction, if we do not include them, we must find a way to make the rebels much more stronger than they already are.
    Last edited by ahowl11; 01-16-2012 at 06:04.

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