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Thread: Realistic hoplites for historical rome total war

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  1. #1
    King of kemet Member Hamata's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    can i continue any ways? prety please. this would give me an excuse to practise my coding skills :D plus i wanna help out too
    Last edited by Hamata; 01-15-2012 at 02:42.

  2. #2

    Default Re: Realistic hoplites for historical rome total war

    alright go ahead

  3. #3
    Member Member RomeTotalWar's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    No offence Tashio takeda , but other than the armoured hoplites what have you edited on the Spartans and mitilda hoplites

  4. #4
    King of kemet Member Hamata's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    i just took the phalanx attribute and removed the secondarie weapons attribute so i'm still a bit of a noob at coding/ unit editing. the rest is still vanila i dont have 3ds max so i cant edit animations etc

    also here is the pic of the hoplite unit although i have paint. net i'll see if i could put a big red lambada on the sheilds could make for a spartan faction to contend with the macedonians

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    Last edited by Hamata; 01-15-2012 at 02:55.

  5. #5
    Member Member RomeTotalWar's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    Cool! Trust me I'm just the same with you with modding. About 3ds u could get a 30day free trial, or pay 3.5 grand to buy it hahaha :)
    Last edited by RomeTotalWar; 01-15-2012 at 11:55.

  6. #6
    King of kemet Member Hamata's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    also it seems that paint . net cant edit skins? or i'm i doing this wrong
    Last edited by Ludens; 01-15-2012 at 15:13.

  7. #7
    King of kemet Member Hamata's Avatar
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    Default Re: Realistic hoplites for historical rome total war

    Carthiginians are done and so are the selucids


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