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Thread: Trees of Death

  1. #1
    RageWolf Member Monsta's Avatar
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    Default Trees of Death

    Monsta is asking whether the new 'hill camper' is now a 'tree hugger'?

    There was once a clan who never played any map other than defend the top of a mountain - cannot remember their name but they had no honour nor bravery.

    Are trees the new place for the cowards to sit? If so Monsta will order the peasants to chop down all trees and make room for arrows to ouch the enemy!

  2. #2

    Default Re: Trees of Death

    Yes, forests are a favourite of campers as are corners and forested hills in corners. Interestingly enough cavalry can be effective against swords and ranged unit in forests as well. Generally the best idea is to capture any dojos, surround the enemy, shoot any arrows you might have and then just charge in. Usually does the trick.
    Friendship, Fun & Honour!

    "The Prussian army always attacks."
    -Frederick the Great

  3. #3
    RageWolf Member Monsta's Avatar
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    Default Re: Trees of Death

    Still corner camping...Ducky do you remember when when bastids could move outside of red line and never die..then float back inside battle area on your flank.

    Dirty Bastids Peasant Kittens.

  4. #4
    Senior Member Senior Member Krasturak's Avatar
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    Default Re: Trees of Death

    *opens coffin*

    *creeps out of coffin*

    Gah! Monsta chop trees, burn under soup pot, make hot soup! Gah!

    *creeps back into coffin*

    *closes coffin*

  5. #5
    RageWolf Member Monsta's Avatar
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    Default Re: Trees of Death

    Chop down Aggony as Monsta has heard their 'rap music' on a YouTube thing..another reason why Monsta failed to return for so long,,,his ears still bleed.

  6. #6
    The Puppet King Senior Member AggonyKing's Avatar
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    Default Re: Trees of Death

    i take it you're not a fan

    "Cuiusvis hominis est errare; nullius nisi insipientis in errore perseverare."
    Any man can make a mistake; only a fool keeps making the same one.

  7. #7
    RageWolf Member Monsta's Avatar
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    Default Re: Trees of Death

    Quote Originally Posted by AggonyKing View Post
    i take it you're not a fan
    What? Monsta cannot hear you...Monsta is bleeding from the ears too much..WHAT?

  8. #8
    Wolves Member FasT's Avatar
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    Default Re: Trees of Death

    Red line campers oh yes in and out of red line! that really did suk big time! ....

  9. #9
    Clan Takiyama Member Sp00n's Avatar
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    Default Re: Trees of Death

    Quote Originally Posted by FasT View Post
    Red line campers oh yes in and out of red line! that really did suk big time! ....
    Indeed I recall falling out with a certain player with extremely good cav archer skills for pulling that on me.
    One enemy is too many a hundred friends too few.

    AggonySpoon, MizuSpoon, EuroSpoon, Linkspoon Li

  10. #10

    Default Re: Trees of Death

    Quote Originally Posted by AggonyKing View Post
    i take it you're not a fan
    He wouldn't be the only one. ;)

  11. #11
    The Puppet King Senior Member AggonyKing's Avatar
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    Default Re: Trees of Death

    Quote Originally Posted by Tempiic View Post
    He wouldn't be the only one. ;)
    :o traitor!


    "Cuiusvis hominis est errare; nullius nisi insipientis in errore perseverare."
    Any man can make a mistake; only a fool keeps making the same one.

  12. #12
    RageWolf Member Monsta's Avatar
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    Default Re: Trees of Death

    Quote Originally Posted by Tempiic View Post
    He wouldn't be the only one. ;)

  13. #13

    Default Re: Trees of Death

    Wow! I bunch of oldies I haven't heard from in many a year. Glad to see you guys hanging around the community again. :) PS: I LOVED fighting campers in team matches. They are easy to beat . . . even now. :)

  14. #14

    Default Re: Trees of Death

    Quote Originally Posted by UglyElmo2 View Post
    Wow! I bunch of oldies I haven't heard from in many a year. Glad to see you guys hanging around the community again. :) PS: I LOVED fighting campers in team matches. They are easy to beat . . . even now. :)
    attack elmo's routing troups through the enemy lines? can you still do that?

  15. #15

    Default Re: Trees of Death

    But of course! :)

  16. #16
    RageWolf Member Monsta's Avatar
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    Default Re: Trees of Death

    Monsta cuddles the lovely Elmo..isnt he just so lovely.

  17. #17

    Default Re: Trees of Death

    Elmo give Monsta a cookie and a big hug! :)

  18. #18
    Member Member Yesugey's Avatar
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    Default Re: Trees of Death

    I am ok with campers, but these days I faced with a terrifying tactic. They get 5 or 6 musketeers max, and lots of Cavalry. Revolver, Rifle cavalry and lots of Yari Ki.

    Usually the cavalry loses the morale against Line infantrymen, but somehow some guys able to scare my units. I lose against them instantly, and feel dummy.

  19. #19
    The Puppet King Senior Member AggonyKing's Avatar
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    Default Re: Trees of Death

    you need an equally strong cav build to counter that one.

    "Cuiusvis hominis est errare; nullius nisi insipientis in errore perseverare."
    Any man can make a mistake; only a fool keeps making the same one.

  20. #20
    Rolluplover Member Kocmoc's Avatar
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    Default Re: Trees of Death

    well, I mentioned this problem long time ago and also gave suggestion, how to overcome this problem.

    Treecamping is effective and if the camper has some skill, its quite hard to win that.
    I suggested some kind of fatigue-penalty, if standing long time in woods. This would of course raise some other problems, but that can be solved.
    The other suggestion was, and there was tons of time involved, to change maps and adjust the problem.

    There are many maps which give you a good chance (terrain) to attack a treecamper, but there are also maps which set you in big trouble.
    If woods are in corner, if woods are behind a small hill ( problems with your guns - LOS). This put you in a lot of trouble, you dont see the enemy, but you could already be in missle-range.

    That you cant see the camperunits generate a huge problem, thatswhy another suggestion, bring much better scouts. The stats are out, you can read yourself about the scoutranges.
    Fact is, its far too long, especially if the enemy unit hide in trees.

    With all those special abilities, there could just be another one (put it on light cav) where you could reduce the scout range a lot. You can imagine…


    All in all, it just shows the massive balancing problem of this game. Does you play the "classic" mode now or do you still run around with all those imbalanced special abilities?
    Since this game was designed to focus on the MP-Part and after I could notice, that the hype was gone after 1,5 months, what is left?

    I have to admit, that I pretty much have no idea whats going on right now...

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