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Thread: Resupply train / supplies.

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  1. #1

    Default Re: Resupply train / supplies.

    you can always imagine that a few of his soldiers asked him to hold a grenade i mean there´s plenty of stories where soldiers got their officers killed when they considered them incopetents

    barbarossa oficially drowned but nobady thinks that a few of his men where like "crap he must think he is the new alexander wanting to march us all the way to india, anyone remembers what happened to alexanders army ? HEY KAISER THE WATER SEEMS GREAT FOR A SWIM"

  2. #2

    Default Re: Resupply train / supplies.

    Quote Originally Posted by moonburn View Post
    you can always imagine that a few of his soldiers asked him to hold a grenade i mean there´s plenty of stories where soldiers got their officers killed when they considered them incopetents

    barbarossa oficially drowned but nobady thinks that a few of his men where like "crap he must think he is the new alexander wanting to march us all the way to india, anyone remembers what happened to alexanders army ? HEY KAISER THE WATER SEEMS GREAT FOR A SWIM"
    Very good point. Desertion and rebellion against incompetent commanding officers could lead to said officer being bumped off. After all, if he's facing desertions he's likely going to be trying to instill order and discipline - probably by means punishments. It would certainly make you careful about campaigning without adequate supply lines - which is what the aim would be, surely.

  3. #3
    Member Member EB rocks's Avatar
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    Default Re: Resupply train / supplies.

    quick idea how about if an army has no supplies it starts losing some men every turn until they resupply
    Is eating a taco.

  4. #4

    Default Re: Resupply train / supplies.

    Quote Originally Posted by EB rocks View Post
    quick idea how about if an army has no supplies it starts losing some men every turn until they resupply
    you sir are a genius now if you can continue and crack the rtw code and code that in since nobady can do it and thats why we´re having such a discussion :|

  5. #5
    Member Member EB rocks's Avatar
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    Default Re: Resupply train / supplies.

    moonburn i dont really get your sppech are you calling me an idiot or asking me to code that which i cant really do?
    Is eating a taco.

  6. #6
    Whatever Member konny's Avatar
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    Default Re: Resupply train / supplies.

    Calm down folks.

    @ EB rocks

    There are only two ways to make units loose men, apart from fighting, that is desertion during a crusade and plagues. Both would be possible workarounds - but only if it can be turned on and off at will via script. And I don't know any way to do this (what of course doesn't necessarily follow there is none I have overlooked).

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  7. #7

    Default Re: Resupply train / supplies.

    i´m under the impression that there´s no viable workaround imho there would need to be a few more code lines inside the game engine to represent that wich is why i was so "less friendly" towards eb rocks :| even tough i like his name

    there´s basically no way to represent suply lines or their effects on troops and army size there´s only way to reduce moral when they are not there

  8. #8

    Default Re: Resupply train / supplies.

    Quote Originally Posted by konny View Post
    There are only two ways to make units loose men, apart from fighting, that is desertion during a crusade and plagues. Both would be possible workarounds - but only if it can be turned on and off at will via script. And I don't know any way to do this (what of course doesn't necessarily follow there is none I have overlooked).
    Another mod for M2TW, Bellum Crucis, has a script that make mercenaries of all factions to desert if the finances go red. Maybe it can be adapted to the purpouse of simulating attrition because of lack of supplies.
    Quote Originally Posted by vartan View Post
    RESPECT
    from Ibrahim

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