allright, im willing to test vs a human and have the generals leave the field and then do the tests head on.
ofcourse i can see what nightmare is talking about, there are cases where upgrades are not really needed. like i am sure that if you manouver effectively you can annihilate 1 argyraspides with 2 pezhetairoi while the argyraspydes is almost 2x as expensive in upkeep (i dont know in recruitment cost). or just 1 on 1, i dont see any reason why you would want to pick the african heavy infantry over the heavy libyan infantry (the late version, not the early). sure the african heavys have 2 more morale, they have swords and a better charge but cost 1.75 times as much. and there are many more examples such as these (like why would you use spartan hoplites instead of epilektoi) and there is so little different between the elite african infantry and the sacred band, but the sacred band have 2 more moral for just 100 more recruitment cost and like 10 more upkeep. (thats why i am looking to mod the african elites into axewielding infantry instead of spearwielding ones, this atleast make their roles different and will give you a reason to use the african elites other than for show or history)
and if i play vs a human i can see my hypaspistai lose vs 4 haploi because he can pin me down with 3 haploi and use 1 to keep doing continuious charges in the rear doing much more damage than the envelopement that the ai does. yet at the same time i am equally sure that i will win with 1 hypaspistay and 4 haploi vs 8 haploi. because i can use my hypaspistai to pine down a large amount of units and use my haploi to do the same maneauvering and flanking charges. and there is no denying at all the in a chokepoint situation you will much rather want to have 1 spartan hoplite unit or 1 hypaspistay than 4 haploi even tho the cost and upkeep is similar.
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