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  1. #1
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by rickinator9 View Post
    Hmm, this game might be very good for a ancient time mod like roman times. This game would represent the Seleucid satrapies very well one might think.
    But unfortunately, the Romans would be unplayable! Unless it was modded, of course.

    Incidentally, is there an easy-fix to make Republics playable in vanilla like there is for non-Christian dynasties?
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  2. #2

    Default Re: Crusader Kings II

    Is it actually possible to turn your state into a republic? And if you do, what happens? (says he who still only has the demo)

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  3. #3
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    You might be able to do it if you make a city-county your capital, although I'm not sure why you would want to do it. I don't think republics can be made playable, but that might be a feature for future DLC. You can always simulate playable republics with the elective succession.
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  4. #4
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Ignoramus View Post
    Is it actually possible to turn your state into a republic? And if you do, what happens? (says he who still only has the demo)
    Circumstances beyond your control can combine to throw you into "Open Elective" succession laws. Under this succession law EVERY character in your realm, right down to the good for nothing courtiers, get a single vote to cast for the next ruler. This is essentially republic rule in CKII and happens if a Doge comes to power in another realm. For instance if the Doge of Venice were to be voted the next Emperor, you might see the HRE turn into an open republic. It's also possible if a bishop becomes a King or Emperor, as bishoprics usually run under open elective successions as well.

    Open Elective differs from the normal Feudal Elective options quite a bit. Under Feudal Electives, all vassals who occupy one social rung beneath the ruler of the realm get a single vote. So if you are a King, all you dukes will get one vote each. If you are a duke, all your counts. Empires work differently in that it's two rungs below, not one. So if you are Emperor, kings and dukes each get one vote. You cannot choose to become Open Elective, however, you can choose to become a Feudal Elective.

    Open Elective is not an option for the player beyond some extraordinary circumstances that i mentioned. The game engine right now recognizes your dynasty losing power as a Game Over, as such Open Elective would be a nightmare and republic play would probably be pretty stressful. I wouldn't mind seeing them properly introduce this succession type for players who want to rule republics but it would require a bit of an overhaul to how the game recognizes a failure state. At least for non-feudal powers.
    Last edited by Monk; 05-15-2012 at 10:25.

  5. #5
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Monk View Post
    Circumstances beyond your control can combine to throw you into "Open Elective" succession laws. Under this succession law EVERY character in your realm, right down to the good for nothing courtiers, get a single vote to cast for the next ruler. This is essentially republic rule in CKII and happens if a Doge comes to power in another realm. For instance if the Doge of Venice were to be voted the next Emperor, you might see the HRE turn into an open republic. It's also possible if a bishop becomes a King or Emperor, as bishoprics usually run under open elective successions as well.

    Open Elective differs from the normal Feudal Elective options quite a bit. Under Feudal Electives, all vassals who occupy one social rung beneath the ruler of the realm get a single vote. So if you are a King, all you dukes will get one vote each. If you are a duke, all your counts. Empires work differently in that it's two rungs below, not one. So if you are Emperor, kings and dukes each get one vote. You cannot choose to become Open Elective, however, you can choose to become a Feudal Elective.

    Open Elective is not an option for the player beyond some extraordinary circumstances that i mentioned. The game engine right now recognizes your dynasty losing power as a Game Over, as such Open Elective would be a nightmare and republic play would probably be pretty stressful. I wouldn't mind seeing them properly introduce this succession type for players who want to rule republics but it would require a bit of an overhaul to how the game recognizes a failure state. At least for non-feudal powers.
    it would pretty much require you to be able to play as a baron. in that way, if you lose power, you would always be able to fall back to the barony.

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  6. #6
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    Just something as feudal elective. If someone else gets chosen, does your dynasty retain control over all other titles other than the title with the elective succesion?
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Crusader Kings II

    i think it does.

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  8. #8
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by rickinator9 View Post
    Just something as feudal elective. If someone else gets chosen, does your dynasty retain control over all other titles other than the title with the elective succesion?
    The game will warn you which titles you are about to lose upon succession with one of the pop-up buttons. Might be worth a look next time you're running an elective monarchy or want to experiment.

  9. #9
    Member Member Ishmael's Avatar
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    Default Re: Crusader Kings II

    Would anybody here know if one can run multiple mods at once? Some of the smaller mods look quite nifty, and I figured I may as well try them out together if possible.

  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Chaotix View Post
    But unfortunately, the Romans would be unplayable! Unless it was modded, of course.

    Incidentally, is there an easy-fix to make Republics playable in vanilla like there is for non-Christian dynasties?
    nope because its a dynasty game and its quite hard to keep your dynasty in power in a republic.

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