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  1. #1
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Ishmael View Post
    I might just download them and see if they work together - there shouldn't be any problem with conflicting changes, as it's all small stuff like more form-able empires and new nicknames (Duke Ishmael the Impaler ). And they shouldn't have too large a download size, which is good.
    Good luck getting that Nick, I never even got the impaler trait. I guess it has to do with killing/executing a lot of people.
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  2. #2
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Word from the official forums is that 1.05f is currently going through QA, so we should expect it in a week or so. If you guys want to preserve the integrity and/or balance of your current campaign, you may want to switch steam over to tell it to ignore updates until you are finished. Just a heads up.

    I never even got the impaler trait
    Have you ever gotten the event where a neighboring baron complains about your demense size so you can either: send him roses (piety) or nail his emissaries' hats to their heads (prestige)? Choose the prestige option, this will start you down the Impaler path. Then when the follow up event happens, choose "I wonder what will happen if I do this..." You will get numerous chances to atone for your behavior, but each time one comes up just choose the one that sounds more cruel/has you continuing your new gruesome hobby. Eventually you will be rewarded with the Impaler trait. Alternatively, if you turn away from your "evil" path, you can get the gardener trait as you character has found other ways to work out their problems.

    The event id for this path is 5020, if you want to trigger it in campaign for a certain character, open the console and type in "event 5020" and it will start you down the gardener/impaler path. Have fun!
    Last edited by Monk; 05-17-2012 at 23:12.

  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Crusader Kings II

    i got impaler and the epiteth "The Dragon" :P

    We do not sow.

  4. #4
    Member Member Ishmael's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by The Stranger View Post
    i got impaler and the epiteth "The Dragon" :P
    I am jealous. I'll have to see if I can get my son Demandred that title, for some lovely irony (yes, I name my children after the Forsaken. I nearly got a full set in my most recent game ).

  5. #5
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Monk View Post
    Word from the official forums is that 1.05f is currently going through QA, so we should expect it in a week or so. If you guys want to preserve the integrity and/or balance of your current campaign, you may want to switch steam over to tell it to ignore updates until you are finished. Just a heads up.

    Have you ever gotten the event where a neighboring baron complains about your demense size so you can either: send him roses (piety) or nail his emissaries' hats to their heads (prestige)? Choose the prestige option, this will start you down the Impaler path. Then when the follow up event happens, choose "I wonder what will happen if I do this..." You will get numerous chances to atone for your behavior, but each time one comes up just choose the one that sounds more cruel/has you continuing your new gruesome hobby. Eventually you will be rewarded with the Impaler trait. Alternatively, if you turn away from your "evil" path, you can get the gardener trait as you character has found other ways to work out their problems.

    The event id for this path is 5020, if you want to trigger it in campaign for a certain character, open the console and type in "event 5020" and it will start you down the gardener/impaler path. Have fun!
    Ah so that's why. I always choose the gardener path because I value piety higher than prestige. 1.05f better fix most of the bugs. They have (relatively) taken long on this one. I still get the champion at own tournament glitch.

    Also, I have started that mod about the roman times, around the time of the Pyrrhic wars. I am currently working on the map(most provinces need to be newly made).
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  6. #6
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Monk View Post
    Word from the official forums is that 1.05f is currently going through QA, so we should expect it in a week or so.
    Nevermind that here comes 1.05f! New checksum: XIDX

    Here's the patch notes reposted from http://forum.paradoxplaza.com/forum/...-Checksum-XIDX

    - The invasion cb can now be granted correctly again
    - The Pope now gets a significantly lower contribution score in Crusades
    - AI: The Pope/Caliph will now be more reluctant to accept a White Peace when Crusading/Jihading
    - The Metaserver should now work again
    - Fixed a rare crash with sieges
    - Changed the speed settings so they are all faster, except for max speed (level 2 is now level 1, etc)
    - Added missing message text for calls of allies
    - Added missing message text for offers to join wars
    - No longer possible to usurp religious head titles, even if they have de jure vassals
    - Tied together a few more cultural names
    - Fixed more typos and database errors
    - Fixed a bug where you could have duplicate laws due to the history scripts
    - Fixed a bug with the event effects 'prestige' and 'health'
    - Fixed a rare crash bug with very long war names (could also cause corrupt saves)
    - Fixed a rare de jure assimilation issue when one character holds multiple kingdoms/empires
    - Fixed an issue with de jure assimilation status not always being saved
    - When events in multiplayer time out, the first VALID event option is now automatically chosen (rather than just the first option)
    - Added some missing characters in Novgorod
    - Fixed numerous relatively rare bugs causing unintentional independences at the end of wars
    - No longer possible to declare wars while in revolt against your liege
    - No longer possible to revoke titles off or imprison lower vassals in revolt against their liege
    - No longer possible to ask for invasion against a liege or above
    - Fixed some bugs with Crusade outcomes
    - No longer possible to attach units to those owned by someone of a lower rank
    - Fixed an asymmetrical hostility issue between revolting vassals of revolting vassals and the top liege
    - No longer allowed to ask to join wars while in revolt
    - Can no longer ask to join a war against a liege above your liege
    - Fixed a bunch of event bugs
    - Broken savegames no longer crash the game when you open the savegame browser, they are now marked as broken and cannot be loaded by clicking on them.



    Interesting to note this is also the mac compatability patch so... awesome? Good news for mac users.
    Last edited by Monk; 05-18-2012 at 15:15.

  7. #7
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    The meta-server is fixed? We might even retry the CKII multiplayer thingy in the throne room!
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  8. #8
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    I have been playing with a interesting little mod. I present to you:

    Dawn of Kingdoms


    Dawn of Kingdoms is a mod where everyone starts off as a lowly count and the best of those counts will conquer and form kingdoms.

    Here's a list of features:
    Current Features
    -Every county is occupied by one Count and three holdings: Castle (Capital), Temple, and City.
    -All de jure Kingdoms and Empires removed. A Titular Kingdom is available for every Duchy. After a few centuries de jure Kingdoms will start forming.
    -Invasion CB is granted to everyone for the first few centuries to encourage tribal expansion.
    -All tech levels start at 0.

    Planned Features
    -A culture for every duchy to simulate cultural migration, as well as faster culture conversion at the beginning. Titular kingdoms can only be created by the specific culture it belongs to. An extra Roman culture will be made for Rome for all of you Rome lovers.
    -Everyone starts as Pagans, more "organized" religions will sprout and spread eventually. This should also eliminate the invasion CB.
    -All counties start with only one holding.
    Last edited by rickinator9; 05-19-2012 at 17:16.
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  9. #9
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by rickinator9 View Post
    I have been playing with a interesting little mod. I present to you:

    Dawn of Kingdoms


    Dawn of Kingdoms is a mod where everyone starts off as a lowly count and the best of those counts will conquer and form kingdoms.

    Here's a list of features:
    Oh wow that's amazing. Creating a completely new history: here i come.

  10. #10
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Crusader Kings II

    Are there any good ways to forms plots to weaken crown authorities? I started a game as the Duke of Lannister Lancaster and as a loyal vassal my levies and a well-time merc unit beat the snot out of the invading Norwegians and kept Harold Godwinson in the game long enough for the French to attack Normandy (felt like Christmas that did). Harold goes on to be known as the Great. He institutes high crown authority (I go along with it so I can enact primogeniture, suck it gavelkind!) but now I can't enforce my claims within England by force. Then he institutes Absolute crown authority (I vote "ignore" but apparently he has more suck-ups in the realm). Then the greedy bastard declares war on one of the Welsh dukes I was fighting and steals the dukedom away from me! I didn't have the troops to win fast enough. :(

    He's also made one of my angrier vassals a duke which stole away their county from me. What should I do?

    And what happens if the king dies with no un-assasinated heirs?

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