Results 1 to 30 of 1449

Thread: Crusader Kings II

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,666

    Default Re: Crusader Kings II

    Quote Originally Posted by rickinator9 View Post
    First AoR dev diary has dropped. It's a summary of things included in the dlc and the things in the 1.07 patch.
    Answers to my prayers. The in-realm factional system is replacing plotting on a wide-scale, regardless of where your character calls its home. This opens up a heck of a lot of possibilities for much more dynamic and intriguing plot based gameplay, more logical support for rebellious vassals against a liege and modding. Can't wait.

    Quote Originally Posted by Paradox Interactive
    Oh, and we're taking another tack with the DLC this around - if you don't own the DLC, the AI won't be using the new mechanics or events either. Also, from now on in multiplayer mode, the host will control which DLCs are active.
    An incredibly good change that allows the community to be flexible in what DLC they buy without being locked out from playing with their friends. It looks like most of the great stuff is going to be in the content patch for free anyway.
    Last edited by Monk; 09-05-2012 at 16:56.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO