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  1. #1
    Upstanding Member rvg's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Gelatinous Cube View Post
    Is there ever any practical reason to go max CA? I like to think each of the crown authority options has a purpose, but it seems like you never really want to higher than "High" unless you want to convert a unified HRE into EU4.
    Depends on the nation. With ERE or a muslim faction there's basically no reason to go above Medium CA. With free duke level revocations ERE can be held together even by an inbred underage dwarf. With a catholic faction higher levels of CA make a lot more sense.
    "And if the people raise a great howl against my barbarity and cruelty, I will answer that war is war and not popularity seeking. If they want peace, they and their relatives must stop the war." - William Tecumseh Sherman

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  2. #2
    Upstanding Member rvg's Avatar
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    Default Re: Crusader Kings II

    Max CA goes VERY well with minimal levies because it supersedes them.
    "And if the people raise a great howl against my barbarity and cruelty, I will answer that war is war and not popularity seeking. If they want peace, they and their relatives must stop the war." - William Tecumseh Sherman

    “The market, like the Lord, helps those who help themselves. But unlike the Lord, the market does not forgive those who know not what they do.” - Warren Buffett

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  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by rvg View Post
    Max CA goes VERY well with minimal levies because it supersedes them.
    You mean to say that levy laws don't stack with CA laws?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  4. #4
    Upstanding Member rvg's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Myth View Post
    You mean to say that levy laws don't stack with CA laws?
    What I mean is that a levy size cannot drop below the minimum specified by the CA.
    "And if the people raise a great howl against my barbarity and cruelty, I will answer that war is war and not popularity seeking. If they want peace, they and their relatives must stop the war." - William Tecumseh Sherman

    “The market, like the Lord, helps those who help themselves. But unlike the Lord, the market does not forgive those who know not what they do.” - Warren Buffett

  5. #5
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Gelatinous Cube View Post
    I mean specifically the maximum level. High CA makes a lot of sense because it allows primogeniture and it stops titles from leaving the realm through vassals making dumb marriages with foreigners. All Max CA does is prevent your vassals from declaring war on foreigners, which is something with incredibly limited value considering the massive opinion penalty that it comes with. Vassals are already prevented from fighting eachother within your realm by earlier CA levels. So why would you ever use maximum CA, from a min/maxing perspective? There must be a specific situation.
    To be more specific, Max CA prevents vassals from declaring war at all, unless it's to rebel against you.

    With Medium/High crown authority, they are prevented from declaring war on other de jure vassals. But if you have territory in say, England and Scotland, and as the King of England your Scottish territory has not de jure drifted yet, then a vassal from England can declare war on a vassal from Scotland, and vice versa, even under Medium CA.

    In a huge empire where you are likely to have non-de jure vassals, Max CA will prevent even those pesky inter-de jure wars that you normally can't stop.

    That said, I almost never use High or Max CA because I don't want to let my vassals acquire Primogeniture, since it allows them to inherit and build up super-duchies. I usually have High CA for one generation if I want Primo for myself (although half the time I go with Elective instead), and then switch back to Medium in the next generation.
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    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Back off because I've got no shame whatsoever!

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  7. #7
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Monk View Post
    Back off because I've got no shame whatsoever!
    Damn right you don't. A link to the AAR and not even the first update yet?

    Get on with it already, those thousand years aren't going to play themselves!
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  8. #8
    Annoyingly awesome Member Booger Flick Champion, Run Sam Run Champion, Speed Cards Champion rickinator9's Avatar
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    Default Re: Crusader Kings II

    So about that succession game, does anybody have some suggestions for people we should play as?

    I want to nominate Raynald de Châtillon.
    rickinator9 is either a cleverly "hidden in plain sight by jumping on the random bandwagon" scum or the ever-increasing in popularity "What the is going on?" townie. Either way I want to lynch him. - White Eyes

  9. #9
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Crusader Kings II

    You could also try Michael, Doux of Epirus in the Latin Empire start.

    It's a very tough game if you start at the Latin Empire bookmark, akin to Antioch or El Cid. It's a bit easier if you start about 20 years later once the Latin Empire breaks up into micro-states, but still rather difficult as you have to contend with whoever wins out over the Byzantines or the Seljuks.

    I've been playing a game as them myself. About a hundred years in and have formed the Kingdom of Greece. Maybe I'll put up a screenshot later today.
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  10. #10
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Crusader Kings II

    Just started a new game as a Norse pagan. Absolutely loving the raid feature, I love seeing a foreign province turn from green to a dull red economically. Any other tips when it comes to playing as Norsemen? Right now Im trying to take over Norway, though I seem to have lost the "conquest of Norway" casus belli that I had before I took over my first province.
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  11. #11

    Default Re: Crusader Kings II

    Quote Originally Posted by Chaotix View Post
    You could also try Michael, Doux of Epirus in the Latin Empire start.

    It's a very tough game if you start at the Latin Empire bookmark, akin to Antioch or El Cid. It's a bit easier if you start about 20 years later once the Latin Empire breaks up into micro-states, but still rather difficult as you have to contend with whoever wins out over the Byzantines or the Seljuks.

    I've been playing a game as them myself. About a hundred years in and have formed the Kingdom of Greece. Maybe I'll put up a screenshot later today.
    I didn't find El Cid particularly difficult (but then again, I played him a fair while ago), but I joined the Kingdom of Castille almost immediately and built up my power in there.

    Independent from start to finish would be a challenge.

    In any case, get a thread up and lets get it running.

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  12. #12
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by rickinator9 View Post
    So about that succession game, does anybody have some suggestions for people we should play as?

    I want to nominate Raynald de Châtillon.
    Having played Antioch with that start date and getting to form the Kingdom of Anatolia after a Crusade (but ended up being squashed by the ERE Basilea, who was my liege and started revoking titles from me left and right) I can tell you guys that we'll be in for a doozy. However the start is what really matters with this duke-level independent faction with a complete moron for a dynasty founder.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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