I have to say that overall I like the new game mechanics. Yeah, the amount of levies has dropped by quite a bit, but that only impacts the offensive military campaigns. Defensive wars give a massive relations boost with the vassals (+50 vs foreign invaders and +75 vs infidels) which lead to very nice boosts to levies. At the same time the attacker gets a relations malus with his vassals over raised levies faster than before. All of that helps the defender, which is great.
Boat bombing is dead. Even though I'll miss it dearly, I must admit that is was a cheesy exploit. Hope they reduced the troop count for the Mongols though. Also, this makes a small one province island with standing retinues a very tough nut to crack (yes, Venice, I'm talking about you).
+30 relations boost for marriage ties: yes, please! Matrimonial relatives are actually behaving like relatives now. Helps alliances as well. Interestingly enough I find myself unwilling to backstab allies: I just see that +30 attitude and say to myself "C'mon now, they're family."
Got that little Son of Satan event... tried to raise the boy as a good Christian, nurture trumps nature and all that jazz. Bad idea. Should have killed the little shit at birth. Ended up eating a -50 tyranny modifier + Kinslayer just to arrest and execute the little bugger. He was eleven at the time and had already killed one brother and permanently maimed another one.
So overall, it's a nice change to the game, I like it quite a bit.
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