Results 1 to 13 of 13

Thread: Avoiding Realm Divide?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Jarmam's Avatar
    Join Date
    Jul 2011
    Location
    Denmark
    Posts
    172

    Default Re: Avoiding Realm Divide?

    Quote Originally Posted by Maltz View Post

    There is also a "-100 past grievance" modifier for a vassal that you helped revive. This offset the +100 military alliance modifier. Well, this is a bug! They are not supposed to hate you for reviving them. But there is one way to avoid this modifier - revive a clan that has NO land connection to your territory at the time of the revival. This way the new vassal will only have the +100 modifier, but not the -100 to offset it.

    So ship your army to somewhere far away and start reviving clans (that have a trade port to trade with you). This also discourages your vassals from turning against you when they get their full stack - they can easily find some other enemies to fight.
    !!!
    Can anyone confirm this? If thats the case then Vassals post-divide just got useful again! This would be huge, I cant believe I never thought of trying this.

  2. #2

    Default Re: Avoiding Realm Divide?

    My tips for RD are:

    1. Save up a slush fund ~100,000 koku ought to do
    2. Save up a couple of princesses for marriages to key clans - marry them off a couple of turns beforehand for maximum diplo++
    3. Make sure your Daimyo is has high honour - this can get you +30 relations with some clans
    4. Do not overlook the + diplo techs, and retainers. It all adds up.
    5. Focus on a tax based economy with as many high level farms as possible running a big food surplus. Trade is for mid-game expansion and cannot be relied upon. Never let your army upkeep exceed your tax income during the mid game or you will founder post RD.
    6. Form vassals after RD both to trade, and as a means to quickly pacify an unruly, or religiously different province.
    7. Bomb the cr@p out of any enemies of a different religion with monks - one game I reduced Ito from having all of the southern island to two provinces with a prolonged monk/ninja campaign of rebellion/sabotage/assassination. You can do all this without actually declaring war :) Also, unlike vassals rebel provinces never backstab you and don't expand. By filling portions of the map with rebelling provinces you can pave the way for swift conquest without filling up your RD bar.
    8. Economise your defenses - construct large castles at key choke points - the free garrisons there save you an enormous amount of upkeep.
    9. Build a navy to cover your a$$ - Honma or somebody like them will declare war on you and dump a stack in your backfield.
    10. Get a night attack general for an easy capture of Kyoto - or breaking up large enemy stacks.
    Last edited by Jungle Rhino; 03-03-2012 at 02:20.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO