How does a Roman Governor upgrade its traits from 'army connections' to 'expert recruiter'? Does it have something to do with troops bring trained at the city he's in?
How does a Roman Governor upgrade its traits from 'army connections' to 'expert recruiter'? Does it have something to do with troops bring trained at the city he's in?
Yup more you train better his recruitment ability gets to the point that troops recruited by him cost 30% less (acclaimed by soldiers), it's probably connected to the MIC (if there's no army buildings I suspect bad recruiter traits will appear) the city has and character's intelligence/charisma, for example in carthage's campaign one character (the one on ippone) has bad connections to start with and he usually goes all the way to terrible recruiter.
Last edited by FinnishedBarbarian; 03-01-2012 at 22:59. Reason: faulty information
"Madness has no boundaries, boundaries are madness"
Thanks! Is their a 'number' of troops or a min. number of troops that are needed to be trained before this trait increases?
The reason for this is I have a Governor really close to reaching the miniums in reaching the Augustan reforms.
Looking at the descr_character_trait file only answer I got is that there's threshold of 4 so it's quite hard to say what the actual amount of units would it be, descr file also seems to point out that best chance for a character to get good recruiter traits is to build a city sized barracks (lvl 3 MIC).
In my romani campaign those fm's who had recruited about 16 units had always received atleast army connections and they didn't even build MIC's so I am pretty sure that expert recruiter will pop out for your faction leader if he recruits atleast 30 units (considering the fact that sharp/charismatic are likely to receive those easier).
"Madness has no boundaries, boundaries are madness"
Thanks for all your help!
But I got one last thing, when looking up the traits and conditions to 'trigger' the Augustan reforms, i'm a little confused (this happens way too often) by what is meant by can't be selfless.
Means he has to be selfish.
"Madness has no boundaries, boundaries are madness"
Once you have had a guy for a few turns they get the "Selfish/Pessimistic/Disloyal" and "Selfless?/Optimistic/Loyal" traits. And of course a mixture of all of them. He can have either of the other two, but the first one must be selfish.
Completed Campaigns:
Macedonia EB 0.81 / Saby'n EB 1.1
Qart'Hadarst EB 1.2 / Hai EB 1.2
Current Campiagns:
Getai/Sauromatae/Baktria
donated by Brennus for attention to detail.
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