
Originally Posted by
Nightbringer
Alright, looks great, sending you my national idea choice. Also, a last couple basic questions.
For casus belli aggression, it says 100% prestige increase, 75% infamy increase. Am I correct that this means you gain 100% of the prestige points for taking settlements etc... from the faction you are attacking, and only 75% of the infamy points you would gain for doing. e.g., capturing a settlement from that faction would get you 1 prestige point, and .75 infamy points.
Also, you listed that "Assassins are only allowed to assassinate other agents in their own regions." Does this mean you are only allowed to target enemy agents that are within your borders? If so, I don't see why that needs to be the case.
Finally, we generally have used a rule at the .org that siege weapons can only be used to breach walls according to their type. Ballista can't break any walls, catapults and mongonels, may only break wooden walls, and trebuchets may break any walls. Do you want to use this rule. If not, no problem, I just wanted to clarify.
Edit:
Oh, and when you use divine intervention, are you still allowed to take hostile actions against other factions?
And on second thought, i am going to wait to choose my national idea till I see what the player base is, and what their faction choices are.
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