Good battles? I could write a few haikus between each TWS load time and felt really disappointed by the, movement, feel, and interface of the battles. The strategic map was simple which made it work and diplomacy, etc on the strategic side are impressive. I expect naval combat to be the highlight of this game but expect the field battles, especially sieges, to be a letdown.
I'm still excited though. What I really want is to see how CA model and represent this dynamic time in Japanese history.
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