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Thread: Community call to arms: Naval guide

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  1. #1
    Provost Senior Member Nelson's Avatar
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    Default Re: Community call to arms: Naval guide

    I intercepted two ships (2 only) carrying a stack of troops toward my shore. I engaged them and sank them both. I remembered distinctly because they both sank like a submarine doing a crash dive. Upon returning to the strategy map one ship sailed away!

    It was one of the two I had sunk, badly damaged but still transporting its dangerous cargo. Fortunately I had enough movement left to follow it and this time, blow it up.

    This will need to be patched.
    Time flies like the wind. Fruit flies like bananas.

  2. #2
    Member Member Sp4's Avatar
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    Default Re: Community call to arms: Naval guide

    I've always found it funny how a single ship, no matter the size can carry a full stack army ^^

  3. #3
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Community call to arms: Naval guide

    Quote Originally Posted by Sp4 View Post
    I've always found it funny how a single ship, no matter the size can carry a full stack army ^^
    I think that is relic from earlier titles. In STW and MTW, you made a kind of ship chain where it was assumed that these ships guarded your ship lane.
    Quote Originally Posted by Drone
    Someone has to watch over the wheat.
    Quote Originally Posted by TinCow
    We've made our walls sufficiently thick that we don't even hear the wet thuds of them bashing their brains against the outer wall and falling as lifeless corpses into our bottomless moat.

  4. #4

    Default Re: Community call to arms: Naval guide

    Sunken ships somehow surviving the battle has been there ever since Empire, I believe. I'm absolutely sure it happens a lot in vanilla Shogun and ROTS.

    I find that its rare for corvette size ships to sink. It always seems to end in an explosion.

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