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  1. #1
    Member Member Jarmam's Avatar
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    Default Re: New patch?

    Harley, have you tried verifying the integrity of your game cache in Steam? I also have all DLCs except FotS, but no problems with pre-battle speeches. Admittedly the TW games have a habit of crashing if a file isn't acting the way it's supposed to, but just in case try letting Steam detect the problem for you.

  2. #2

    Default Re: New patch?

    Did that again soon after my first post, again no dice. (Siege battle at Echizen with Tier 3 fort against Christian Rebels). The game somehow updated itself with a 20+ Mb mini-patch but I have no idea what changed.

    Other problems I've noted:
    1. The order for Encyclopaedia entries for buildings in Shogun 2 is messed up, in particular the final tier upgrades for various specialty buildings (e.g. Ninja fortress is lasted after Burakumin Village, not the Smuggling Network).
    2. Nanban Trade Ships are far less accurate than pre-patch, in addition cannons no longer sink ships and the morale hit is less pronounced than previously (definitely undocumented, I had a replay pre-patch where one Nanban ship sank 7 Hattori warships without so much as a scratch, replaying that same battle after the patch saw the Nanban ship go up in flames. I had to delete that reply afterwards which is a bit of a shame).
    Last edited by Harleyquin12; 04-04-2012 at 11:10.

  3. #3
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: New patch?

    I noticed the Nanban Trade Ships being less powerful too. It's still possible to win with two or three Nanbans against a half stack fleet, but at least, the opponent now manages to put one of the Nanbans on fire. Personally, I considered the Nanban ships a bit overpowered, so I don't necessarily find this change a bad thing.
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  4. #4

    Default Re: New patch?

    Pre-patch Nanbans made Christianity a huge draw for Western Clans, although they're still powerful and save a lot on naval upkeep post-patch it seems a little unrealistic that ships can be struck 4-5 times with direct cannonballs and NOT sink. One pirate raid I repelled using Nanban ships saw one of the trade ships lose its main mast, get hit by half a dozen cannonballs, lose over half of its crew and still be one of the last ships to rout!

    I suspect the programmers changed the way cannonballs work in Shogun 2 because of the big March patch accomodating the new expansion, but they did not document it.

  5. #5
    Member Member Jarmam's Avatar
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    Default Re: New patch?

    So wait... Nanban Trade Ships aren't Battlecruisers with trade capabilities anymore?

    Now that would change the way I play a lot of clans - can't say I'm sorry to hear this.

  6. #6

    Default Re: New patch?

    Another bug I've noticed with the new patch:

    Prior to March I could not unlock a single battle-related achievement on Steam, now with the patch I unlock the common ones like Unnecessary Force as well the multiplayer-only Master of the Waves even though I don't play multiplayer at all...

  7. #7

    Default Re: New patch?

    Since the patch it is harder to beat the oda with the tokugawa. At least my tactic doesn't work anymore. So I have to bribe one stack and try to beat the other Stack in an very unfair fight. (I only played on legendary)

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