Poll: What do you think about making a EB III?

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Thread: EB III

  1. #1
    Member Member EB rocks's Avatar
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    Default EB III

    I know that foot will be mad but i feel that we must pass the sheer awesomeness of EB down to future generations. i cant mod but i am a devout fan of EB and i refuse to see it end. I dont know how to organize a mod but i ask all devout EB submoders or moders who believe in this then rally here.



    FOR EB!
    Last edited by EB rocks; 04-11-2012 at 06:50.
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  2. #2
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: EB III

    perhaps we should focus on EB 2 first! lol

    After EB 2 comes out, I have a feeling there will be a lot of new activity, a lot of new fans, and that would be the time to gather followers.

    Also, what would EB3 even be a mod of? The TW games have unfortunately become almost unmoddable :(
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  3. #3
    urk! Member bobbin's Avatar
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    Default Re: EB III

    This is all a little bit premature isn't it? EBII has yet to be released and none of the later games are moddable to the extent that a mod like EB could even be made on them.


  4. #4
    Member Member M to the A's Avatar
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    Default Re: EB III

    Maybe a paradox game?
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  5. #5
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: EB III

    A paradox mod would be nice, even though I'd prefer a ASoIaF one :P

    Anyway EBII released would hardly mean its end: patches, sub-mods, you name it!
    Still once EBII is out, nothing else will matter XD

  6. #6
    Member Member EB rocks's Avatar
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    Unhappy Re: EB III

    i apoligze for this but if darthmod could do it then so can we. i recall that vadar himself quit at darthmod medieval II but will you follow that path i hope not.
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  7. #7
    King of kemet Member Hamata's Avatar
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    Default Re: EB III

    what about make EB it's own game! imagine the possibilities of having your own engien etc

    Spoiler Alert, click show to read: 
    make it free to play though :P

  8. #8

    Default Re: EB III

    EBIII? For which TW engine? I was under the impression any TW game after M2 is mostly unmodable, esp. regarding the campaign map?!

    Anyhow, as I still mostly play RTW/EB1 and don't really care too much about fancy graphics and such, I believe sticking to the (very modable) M2 engine and refining EBII would be better.


    PS: A paradox EB would be neat though. ;) But paradox games are also quite fun, even without mods...


    EDIT: voted for "no".
    Last edited by Casual Tactician; 04-11-2012 at 22:01.

  9. #9

    Default Re: EB III

    If you do plan on starting a mod separate from the EB's team do not call it EB III unless you have their blessing. It's awesome that you really like EB but you should also be aware that taking the name EB without permission from the team that has dedicated so much to the name would be very disrespectful.

  10. #10

    Default Re: EB III

    Quote Originally Posted by TylerX5 View Post
    If you do plan on starting a mod separate from the EB's team do not call it EB III unless you have their blessing. It's awesome that you really like EB but you should also be aware that taking the name EB without permission from the team that has dedicated so much to the name would be very disrespectful.
    They need to copyright this or something, because this is very true.

    Also, I wish your poll would have the option "Not yet". Because this is quite premature, really. Haven't even got to play the second one yet.

  11. #11
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB III

    Please people, this is only for fun care-free speculation, don't take anything said here seriously.

    If the team decides that the EB franchise should move forwards, I think it should not be an own game; since the price of using a game engine for-profit goes to the thousands (and the time to make an actual engine is quite impressive. If any, it should be a mod. But the TW franchise suited very well the general aspect of the game, considering it focuses heavily on armed forces.

    In my opinion, it should be a similar TW-style game (such as hegemony, but the campaign aspect of it is too simple, and the RTS sometimes overwhelming).

    Still, one can dream one day of having an EB game hit the online stores soon.

    However, our wallets might consider it otherwise.

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  12. #12
    Member Member Satyros's Avatar
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    Default Re: EB III

    I hear ya , but there's kickstarter now .

    If someone can deliver it , we can pay for it .

    And we will pay for it .

    Hear that EB guys ?

    If you ever considered it for real , there would be no better time to start thinking about it seriously .

    You have a precious , precious work on your hands and ( I think ) a dedicated fan base .

    I have been advertising your work over the past years and I am sure that others have too . Word of mouth can do much , as you've probably seen lately .

    Also , I feel that total war games no longer "need" you , since after STW2 they're back on track ( on many aspects of the game ) .

    Now , after EB II and its impact on the worldwide strategy community , would be the time for EB to fly solo .

    Consider this .

    Satyros
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  13. #13

    Default Re: EB III

    i still think that rome total war 2 will be made out of an agreament beteween eb and creative assembly the eb team needs a dedicated game engine wich they can easily make to suit historical accuraccy while creative assembly needs the "breath taking" that the eb team puts in with their love for the project

    as for eb3 i doubt it but maybe eventually rome total war 2 will be in reality eb3 with 3 diferent gaming modes one for arcade one for total war and one for historical accuracy wich altough all using the same game engine will give diferent gaming experiences depending on what people want

    i still think that the team and the owners of the tw franchise have far more to gain by aknowledging that their work is complementary instead of continuing to pursuit 2 diferent goals wich are not really exclusive (profit and historical accuracy) in some sence it seems more like an ego (eb team) vs greed (creative assembly) batle since the team will not let pass 1 single historical inacuracy (trust me i made a few slightly inacurate historical remarks and almost got gang banged ) while the creative assembly being a company can not risk his profits by taking a loan out of eb´s excepcional work

    but as zuckerberg once said there´s only so much 600 payed informatic geeks can pull when compared with thousands of true enthusiastic people driven by love (ofc he said that when he opened his geekpics website about sharing to everyone who wanted to create content for it ) so pulling it down to our scale 10 eb team people doing this for love can do far more than all of the creative assembly creatives will for far less cost

    the objective of the team is historical accuraccy i think an agreament can easily be made with tw where they compromise themselfs to historical accuracy in all of their games from now on (or more historical acuraccy since we know how the gaming industry works) in return for ca:tw using the work of eb to create rometotalwar2 giving the credits where they are due ofc (i mean the team also works for praises wich we all know they deserve again and again and again)

    just my 2 cents eb3 will never be out without a dedicated game engine since most of the group will be fed up by now by all the constraints that the game engine imposes

  14. #14
    Member Member Eastern Foot-Rocker's Avatar
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    Default Re: EB III

    My EBIII will be ROME 2: Total War. That means that after the release of EB II nothing else will matter.



  15. #15
    urk! Member bobbin's Avatar
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    Default Re: EB III

    Quote Originally Posted by EB rocks View Post
    i apoligze for this but if darthmod could do it then so can we. i recall that vadar himself quit at darthmod medieval II but will you follow that path i hope not.
    You don't understand, there is a vast difference between modding a certain aspect of a game (like ai) and doing a full modification. Darth mod was able to be carried on to the later games because the files it uses are still easily editable, something like EB could not do the same because there is a bunch of important files that no one knows how to edit, for example people have been working for years trying to work out the map files for etw/s2tw and still haven't cracked them, eb couldn't be made if the map can't be changed so it will not appear on any later games.

    As for all these suggestions about making our own game or collaborating with CA.
    1. Making a game is far far more complex than modding one.

    2. EB may be one of the biggest mods out there but that does not come close to the level of an actual TW game. CA could certainly keep closer to historical accuracy without hurting the popularity of its games but it couldn't do it to the level eb does without restricting its fan base and impacting development time.

    How about just letting us get one with EBII and enjoy that when it is done eh?


  16. #16

    Default Re: EB III

    Quote Originally Posted by moonburn View Post
    i still think that rome total war 2 will be made out of an agreament beteween eb and creative assembly the eb team needs a dedicated game engine wich they can easily make to suit historical accuraccy while creative assembly needs the "breath taking" that the eb team puts in with their love for the project
    I really, really hope that this would be the case - it would be kind of a vindication of the EB team, given that the initial purpose was to offer historical advice to the CA team for R:TW.

    But, for now, it looks to me that the EBII team are doing an amazing job with the M2:TW engine and I'm looking forward to it (though I'm going to have to upgrade my PC massively before I'll be able to play it). What they have done with the R:TW engine is still THE standout, as far as I'm concerned. I've tried other mods but EB is absolutely phenomenal given the restrictions of the R:TW engine. It's not just about the historical accuracy, its about the gameplay itself and the immersion that's possible. Nothing else comes close.

    So, bring on EBII, thanks to the team for the work (unpaid) that you've put into EBI and EBII and, if there is to be an EBIII I hope that it is R2:TW with full accreditation for the EB team for the service they've given to the community.

    Just saying; I think its easy to forget just how much work has gone into the current and upcoming mods that we enjoy...

  17. #17
    Member Member Hax's Avatar
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    Default Re: EB III

    Branching out to other games might be interesting. There used to be an EB project for Civ IV but it died out some time ago, too. Who knows, maybe Civ 5, haha.
    This space intentionally left blank.

  18. #18
    Member Member fightermedic's Avatar
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    Default Re: EB III

    Quote Originally Posted by bobbin View Post
    How about just letting us get one with EBII and enjoy that when it is done eh?
    no way, that would be just too focused on something realistic - wild speculation over something completely wild is so much more fun
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  19. #19
    King of kemet Member Hamata's Avatar
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    Default Re: EB III

    Or and Eb mod focussing on another contenent or japan! EB: japan anyone?

  20. #20
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB III

    Quote Originally Posted by Pharoah ramese II View Post
    Or and Eb mod focussing on another contenent or japan! EB: japan anyone?
    Europa Barbarorum: Iapponia?

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  21. #21
    Guest Member Populus Romanus's Avatar
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    Default Re: EB III

    Then it wouldn't be Europa Barbarorum anymore.

  22. #22
    Member Member Satyros's Avatar
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    Default Re: EB III

    Quote Originally Posted by bobbin View Post
    As for all these suggestions about making our own game or collaborating with CA.
    1. Making a game is far far more complex than modding one.

    2. EB may be one of the biggest mods out there but that does not come close to the level of an actual TW game. CA could certainly keep closer to historical accuracy without hurting the popularity of its games but it couldn't do it to the level eb does without restricting its fan base and impacting development time.

    How about just letting us get one with EBII and enjoy that when it is done eh?
    Valid points , both of them .

    I would hate to sound as ungrateful or demanding in the above post . Let me state that I have no right to demand anything and that I'm more than grateful for EB .

    However , my intentions are good , as a long time fan(-atic) of EB , I know ( and you know , I believe ) that the work you've done on this "labour of love" is pretty much unique .

    I also understand , that it would be a PR mistake for any TW mod to "declare independence" , a mistake potentially harmful to the whole TW modding community .

    But I must stress here that I wouldn't suggest for any other mod "going solo" . And since I'm only just a fan , there's no PR mistake involved for me .

    Europa Barbarorum is a unique work , a supreme work of research , and it should live beyond EB II and beyond the "limitations" of the TW series . It should have an engine adapted to fit its specific needs .

    And you should get paid for your hard work .

    So there . I will not press this issue again .

    Satyros
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  23. #23
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: EB III

    Imo if there are so many people interested in EBIII and if they have modding experience, why don't they join the team and help with EBII in the first place?

  24. #24

    Default Re: EB III

    Quote Originally Posted by Gaius Sempronius Gracchus View Post
    I really, really hope that this would be the case - it would be kind of a vindication of the EB team, given that the initial purpose was to offer historical advice to the CA team for R:TW.

    But, for now, it looks to me that the EBII team are doing an amazing job with the M2:TW engine and I'm looking forward to it (though I'm going to have to upgrade my PC massively before I'll be able to play it). What they have done with the R:TW engine is still THE standout, as far as I'm concerned. I've tried other mods but EB is absolutely phenomenal given the restrictions of the R:TW engine. It's not just about the historical accuracy, its about the gameplay itself and the immersion that's possible. Nothing else comes close.

    So, bring on EBII, thanks to the team for the work (unpaid) that you've put into EBI and EBII and, if there is to be an EBIII I hope that it is R2:TW with full accreditation for the EB team for the service they've given to the community.

    Just saying; I think its easy to forget just how much work has gone into the current and upcoming mods that we enjoy...
    they can always create an engine that enables diferent types of gameplay experience i mean we all know that an historical acurate tw game will take 15 minutes per turn anyway since they would have to represent hundreads of people and hundreads of very specific situations like a korinthian rebellion breaking out of the koinon or a people such as the bosphorians asking to join the koinon for protection

    but then they could have arcade style regular tw style (wich would be the fast furious and shoot them all style we all know and learned to hate ... ) and then an historical acurate gamestyle wich takes far more time planing and thinking before making a move where diplomatic stance would matter alot before going to war

    i mean i bet that the creative assembly when they started looked to achieve such goals and not just the pure profit aspect of the "thing" wich will make things die out in time

    also such a specific game engine would most likely require constant upgrades and download of new factions or new game changing choices like giving the player a chance to pick 1 faction and then get 5 new neighbourly factions that if he hadn´t picked that faction would never exist (like you pick the arverni and get to get acquainted with the aquitanii and the bituriges and the belgiums and such)

    just saying that developing such a game engine if they do it right can have far more long term advantages then just the create the next shoot them up pop trash it that nobady will remember in 2-3 years (but everyone still remembers rome or medieval total war)

  25. #25
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB III

    Quote Originally Posted by Arjos View Post
    Imo if there are so many people interested in EBIII and if they have modding experience, why don't they join the team and help with EBII in the first place?
    Because many don't have modding experience.

    Otherwise your team would be larger than the NASA team.

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  26. #26
    Member Member I_damian's Avatar
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    Default Re: EB III

    Nah, it's a lot of work for the team. We should be grateful they even decided to do an EBII, really. Look how long it's taken them, that's an indication of how difficult it is and they do it for free. Besides, EB 1 alone is good enough quality for the next 100 years, before it looks to future gamers as Pong looks like to us today. Apart from the CTD's, of course, which I just can't escape from.

    EBII will be enough.
    EBII has finally released. All hail the EBII team!

  27. #27

    Default Re: EB III

    EBIII? Will never happen.

    It's becoming more and more time consuming to mod games, as they become more sophisticated. Soon it will become impossible for end users to mod games at all, we won't have any access to the game files, they will all be on a protected server and we will play the games over the internet or not at all.

    EBII will be the last of the great Total Conversion mods - one day it will be a bright but distant memory in a grey and dismal corporate future....

  28. #28
    Member Member Satyros's Avatar
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    Default Re: EB III

    Quote Originally Posted by Titus Marcellus Scato View Post
    EBIII? Will never happen.

    It's becoming more and more time consuming to mod games, as they become more sophisticated. Soon it will become impossible for end users to mod games at all, we won't have any access to the game files, they will all be on a protected server and we will play the games over the internet or not at all.

    EBII will be the last of the great Total Conversion mods - one day it will be a bright but distant memory in a grey and dismal corporate future....
    *a comment about the "grimdark" corporate future of games and the glimpse of hope that exists among core gamers that make mods like EB*



    also :

    EBII will be enough , and more , but we must always aim higher .

    Satyros
    Last edited by Satyros; 04-21-2012 at 01:25. Reason: addendum
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  29. #29

    Default Re: EB III

    Quote Originally Posted by I_damian View Post
    Besides, EB 1 alone is good enough quality for the next 100 years, before it looks to future gamers as Pong looks like to us today.
    How could that happen? EB is already to complex for most gamers.

    Quote Originally Posted by Titus Marcellus Scato View Post
    EBIII? Will never happen.

    It's becoming more and more time consuming to mod games, as they become more sophisticated. Soon it will become impossible for end users to mod games at all, we won't have any access to the game files, they will all be on a protected server and we will play the games over the internet or not at all.

    EBII will be the last of the great Total Conversion mods - one day it will be a bright but distant memory in a grey and dismal corporate future....
    Are you really unaware of the growing amount of Indie-Games and their great success and enormous fanbases and modding communities? Ever heard of minecraft?


    EBI is by far the best Mod I have ever seen and EBII will be even better because of a better engine and the fact that the team has the experience from EBI. There is still a long way until the 1.0 since there isn't even a beta version and after the 1.0 they will surely patch and change a lot. That's so much time you guys propably wont have enough time to play EBII when it comes out, so why think of a third version?
    And actually I would completly understand when most team members decide to never mod a game again. Many of them work on this mod for years now, from my experience most people don't want to work on such projects for all there lives. I was part of the team of game helpsite and while it was fun and a nice experience I'll propably never want to dedicate so much time on a fan-project again. There's a moment everyone gets a little bit tired sacrificing that much freetime.

    I just want to thank the team that they're still here and try to take over the throne of the best mod of all times, from EB I. When EB II is finaly done it will become a legend of game- and modding history.

  30. #30

    Default Re: EB III

    what rahl said about indie games

    the original tw was great not because it had nice graphics but because it had a good concept

    most games in the world exist because of their concept and the for the best all you need is your imagination pc´s dvd´s cardboards are just tools to give a better picture of the games not their essence and so corporations can always try and monopolise the gaming industry and they´ll keep failling because somewhere out there there´s 2 dudes in africa with 10 beans and 6 cups (now lets hope they grow up and get a degree in computer programing)

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