In S2, I had little trouble avoiding negative traits. Most negative traits I've seen are caused by inactivity from the general/agent and my border was flexible enough that most of the time it didn't come to that. Besides most of the time those traits weren't that detrimental to the role of the particular general/agent. So I didn't actively try to counter gathering negative traits.
In FotS however, my borders are far more rigid and the game far slower. As such I found it very easy to get the negative trait that reduces campaign movement. On top of that, the impact seems far greater with the already reduced movement.
It seems I'll have to use my age old MTW trick of moving my general/agent out of the castle and putting him/her back the next turn.
Are there any other ways to avoid negative traits?
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