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Thread: No Gun Shogun: A Self-Proclaimed Suicidal Campaign in Futility

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  1. #1
    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Default Re: No Gun Shogun: A Self-Proclaimed Suicidal Campaign in Futility

    I would turtle in Shimotsuke, build a decent stronghold and station some troops there. Create two stacks of army and go north, taking Miyagi, Uzen, Iwate and Ugo. Eventually Aomori, to secure borders from Matsumae, not sure how much of a stink they will put up. If Jozai attack, you can lure them to your stronghold and kill them off, but in manual battles. Once you got the four above mentioned provinces (all fertile provinces, mind you!) you should have a substantial financial backing to continue your conquest towards south. However, this all depends on the strength of armies in the said provinces.

    Slightly off topic, but how do you determine how many units per turn you can train in one province? I started of with Jozai in my last campaign, and I could train three units simultaneously. Several turns later, I could train only two at the same time. What factors are in that equation, except the size of the city (or was it the fort)?




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  2. #2

    Default Re: No Gun Shogun: A Self-Proclaimed Suicidal Campaign in Futility

    Quote Originally Posted by Voigtkampf View Post
    Slightly off topic, but how do you determine how many units per turn you can train in one province? I started of with Jozai in my last campaign, and I could train three units simultaneously. Several turns later, I could train only two at the same time. What factors are in that equation, except the size of the city (or was it the fort)?
    It's based on the troop recruitment buildings. The castle provides the 1 slot every province has. A cadet school, dojo, and cannon range will all add 1 more slot as soon as they are constructed. Upgrading buildings does not increase the slots available. The capital always has one extra slot. I think there's one event which provides a temporary extra slot.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.

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  3. #3

    Default Re: No Gun Shogun: A Self-Proclaimed Suicidal Campaign in Futility

    I think you should scout Jozai with your agent and take them out if you have the better army. You don't want them expanding to the West and taking YOUR rightful provinces (esp. Musashi). :)

    Is Uzen the purple province? As a troop production province, it would only be useful if you were using your navy to take provinces on the the North coast. Walking troops from Uzen will take a long time and this is a short campaign. Those northern provinces are so far away from everything without a railroad. As a money making province it's a good idea, as long as your neighbors stay friendly.

    I still like the idea of attacking South and West and creating a troop production province near Musashi.
    I really like the idea of having the clump of provinces around Musashi and Hitachi as your core because they are fairly small and it will take fewer turns to move troops around.

    edit - ultimately, I think you should first expand into the area where you want your core production facilities.
    Last edited by phred; 05-03-2012 at 23:09.

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