Ptolemies, they don't get enough good AARs.

We've got some nice Seleucid ones already, time for a Ptolemaic one to go with them.

Suggested house rules:
Town-building has funding priority over recruiting unless Ptolemy-owned territory is being invaded. (This is to discourage blitzing at the start.)
Only light infantry and cavalry allowed to chase down routers. Heavy infantry always in guard mode.
Any territory with a rebel army in it for more than 2 years must be evacuated by its garrison, put on Very High taxes, and allowed to rebel. Then the rebel army must be destroyed before you take the territory back. (Forces you to fight rebels and not ignore them.)
Any town with stone walls or better must be seiged into surrender or sally, and not assaulted (unless you have Stone Projectors to break down the walls). (Gives the AI time to respond to the seige, and prevents quick, easy assaults on under-defended major cities.)
Behave in a civilised Hellenic manner, always accept 'End Battle' message, don't 'continue battle' just to slaughter routers (that's for barbarian Gauls and Romans.)