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  1. #9

    Default Re: YOUR IDEAS

    Quote Originally Posted by Asgaroth View Post
    Still don't understand. You mean you would like the romans not to have that third type of ships ?
    I mean THIS one :P
    Click image for larger version. 

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    For the thracian imitation legionaries... i can't prove that they would have them. In the mid 2nd century BC they recognized roman rule, and after that started legion-stile combat, retaining the warrior traditions they had. Not much is known for their army in the roman era, mostly couse some pesky diadochi tried to rule them over and over again.

    I can't really suggest a rooster, couse i'm bulgarian, and i'm not very objective on the topic. So i'll shut up, unless someone wants to read my thoughts on the question. (but if you do - please say so :P)

    I do have other ideas, tho :P

    2. I think i can make many reforms with the Military Doctrine system. The script is not that hard but it is LONG, so if you don't decide that you really want it - i won't bother doing it. But i can do it. We will have to really cut the roosters down to the most basic stile, leaving some units for "if there is a place" time.

    3. Also, i have no problem making ton of units. But i DO advise you as someone with deep interest in game-play theory to build the rosters the following way:

    (tier = level of the unit. For the vanilla romans: 0 - pesant, 1 - town watch, 2 - hastati, 3 - principi, 4 - triarii, 5 - praetorians/urbans)

    Infantry: 5 at most, with one per tire (don't think of tire 0 infantry. we need something like it, but we will see what will it be)
    Cavalry: 4 at most
    Ranged: 4 at most
    Total: 12 at most.

    This way we can have no more than 20*12=240 units total, witch is good, couse the DMB has 250 slots, 30 of witch already taken by stuff that can not be excluded. So, again - 12 units per faction. We can add more later, don't bother. Also game-play wise:
    Yes, everyone had everything (ok, romans and some barbarians didn't had phalanxes). The question is: Should they have it in-game. Try not adding everything in a roster. For example - chartage used phalanxes and did had heavy swordsmen. So, how do a man makes a roster for them:

    Phoenican Military Doctrine:
    Infantry:
    tire 1 - Libyan spearmen (nothing special)
    tire 2 - Liby-Phoenician phalangites
    tire 3 - Liby-Phoenician swordsmen
    tire 4 - Sacred Band (temple-recruited)

    Ranged
    tire 1 - Peltasts, Slingers
    tire 2 - Poeni Archers

    Cavalry
    tire 1 - Liby-Phoenician cavalry (light mele cavalry)
    tire 2 - Poeni Citizen Cavalry (medium mele cavalry)
    tire 3 - African Elephants
    tire 4 - Asian Elephants

    I would leave all other units out. Yes, they can get scutarii, craetarii, and so on, but only using Native Military Doctrine of the region. Also famous mercenary units should be what they are - mercenaries.

    But, this is how I would do it. ;) I'm far away from telling you what to do and how to do it. I just don't want an EB-stile mod, where you have no idea what is what, and when and where you can recruit something. I want it vanilla-stile as possible.
    Last edited by hameleona; 05-10-2012 at 01:32.

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