I'm a very slow player. I usually only play a few hours a week at most and I want to play out all my battles. So I haven't gotten really far in my campaign yet.
I just came in a situation where I was flanked by a unit of revolver cavalry. Nothing alarming as I had a veteran unit of Yari Kachi nearby which I charged them with (with speed ability on). Before my samurai could fully engage them, more than half my kachi unit was killed. A shock and a blow as it will take more then 20 turns until the unit is again at full strength. I counted on some casualties but this caught me completly by surprise. Revolver cav re to be approach carefully and could be far superior to bow cav if used correctly.
Secondly I had just research the kneel ability and I activated it once the lines of my army and that of my enemy were pretty much set. I anticipated a long firefight but I made surprisingly (again) short work of the opposition. By now, I won most of my battles against equal or slightly superior armies but it was always a very close affair until one side routed. Only clever use of generals, naval bombardments and artillery saved the day. The kneel ability gives a huge advantage.
Any other units or abilities that may surprise/shock when first used or encountered?
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