I feel somewhat embarrassed at having to ask, but is there a save game folder anywhere? I just want to alter a provinces culture in a single game only, so that my Khan of Ulster can convert the rest of Ireland to the Mongol culture (massively OP? Yes. Fun though).
Thanks! Now for the next problem - is there a simple way to edit .ck2 files?
notepad, but that can be.. very buggy due to the large file sizes. So get notepad++
For quickly finding your character do a search for "player = yes", though if you other random characters, use "charinfo" console game in-game to get the character id. Another search is to search via title so the duke of york holder would be d_york =
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"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
This. Saves are ridiculously huge. They are essentially all of the history files combined with the landed_titles file. If you don't search for specific variables you'll likely go insane trying to sort through them yourself. When it comes to file editing or new coding notepad++ has been my tool of choice for bigger files and error hunting. Can't recommend it more.
Well I've finally hit a wall. I wanted to add in a new councilor to my mod. Edited all the files, put the files in the right places, and everything works fine. Unfortunately, when I place my new councilor on the map, I get a CTD. Searching around reveals that the xsc and xac files are part of a modeling program called Emotion FX, and simply renaming the spymaster model files to what I want wont work. Did I mention that Emotion FX uses proprietary software and costs 10,000 dollars a license?
I can just move all the new actions over to the old councilors, but meh. I wanted my seamstress!
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