Isolated the problem and what is different: your events are overlapping.
After some experimenting i discovered that trying to keep the event at seam900.1 was overlaping with the base game's event of 900.
I thought it might be a localisation error but no matter what i changed (caps, decimal inclusion, ect) nothing would change about the way the event displayed, all i would get is this:
After some messing around and experimenting I struck on the idea.. maybe somehow the game was confusing seam900.1 with the base event id 900? Went back in and changed only the id to SEAM900001 as well as all the localisations related to that. End result:
I think decimals are fine but the game will still get confused unless you're in your own id range. 900,000 isnt used for anything in vanilla, which lets the event fire on its own. Same with your heretic events. 567,890 is not used in vanilla, so its free to fire on its own without overlap
edit: to be honest Kekvit this is my best guess. I changed the id to SEAM900001 and it worked, changed it back (along with all localisations) and it instantly broke, then changed it back and it worked again.![]()
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