Well, it seemed to be simpler to pass the trait on via children... I didnt want to have an event everytime a child gets born, and furthermore I dont know how to do that^^
Rickinator appears to be correct monk since your version had no effect, as in nobody gets that trait except when they I trigger the event.
Code:
bloodline00 = {
potential = {
OR = {
father = { trait = bloodline00 }
mother = { trait = bloodline00 }
}
}
inherit_chance = 100
health = 1
fertility = 0.5
vassal_opinion = 10
}
Changed the trait to this version, but now the gamecrashes when I try to start. Removing the "mother/father = "-part allows the game to start properly again. Any ideas why this happens?
PS: You're both right. Apparently the game tries to use the trait for randomly generated (new) characters.
Edit: The Sword of Islam DLC has a trait that gets inherited from father to son (agnatic=yes)... now I just need to find a way to do the same for mother to daughter
Bookmarks