Ok, after playing several hours worth, I have come to the conclusion that this is a bad game and you should feel bad for playing it.
Combat is a slog. Pick your three cards, take a shower, go to the mall, go out on a date, then come back and hope the combat will eventually end. The card system is cute the first three or four times, but after that you just want to autoresolve everything to spare yourself the hassle of watching a TV program in-game. At least with a real TV, you have a remote control.
The AI cheats. A LOT. Early in the game when I barely had two combat ships to my name, the AI had ten (and no, I'm not exaggerating) fleets full of combat ships. It all comes down to a stalemate, even if you have superior ships and tech. Apparently, from what I've heard, this was a big problem in the Alpha, and it looks like it still persists on release.
Game design is horrible. "War has been declared on you." Yeah, ok. Are you going to tell me who declared war on me? No? Well

you too. If you're in an alliance, and the ally declares peace on an enemy, you receive NO popup or notification at all. You're left wondering why your invasion of a planet was halted all of a sudden. And let's not forget the bug that prevents your ships from ever moving out of the former-AI's system (even to a friendly or allied system) until the cease-fire period is up. And how the

can I or the AI attack each other's fleets if there's a cease fire? You can, which means the cease-fire is bugged too.

this game.
Bookmarks