The ACW has a huge strategic problem to deal with that makes it unsuitable. There are just two factions and the Confederacy had no chance so long as the Union was willing to fight long enough to achieve victory. The Federals manifestly were willing despite the enormous cost.
If Europeans are part of a “what if?” scenario you might have a game though it would be too fantastic IMO.
Nevertheless, the TW franchise has proven that it can accommodate 19th century tactical gunfire very well in FotS. Whether this play style appeals to enough players is a question. Cavalry charges and melee don’t amount to much compared to massed rifle and artillery firepower. Not to mention that the late 19th century brought a close to the days when a decisive battle was likely to take place on a single day. Great decisive battles are important for the TW strategy/tactical marriage to work properly and still feel right for the setting of the game.
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