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Thread: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

  1. #541
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    great game, great descriptions!
    cant wait for role pms...

  2. #542

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Pizza, honestly, it couldn't have been anyone but me or Jarrema in the final day, so it wasn't that hard to make a decision.

  3. #543
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Quote Originally Posted by Visorslash View Post
    Pizza, honestly, it couldn't have been anyone but me or Jarrema in the final day, so it wasn't that hard to make a decision.
    Translation: Pizza is god.

    You can take pizza out of the game, but you can't touch pizza's game.
    #Winstontoostrong
    #Montytoostronger

  4. #544
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    All I'm saying, Visorslash, is that you will never slip that fake analysis on everyone remaining, with quotations, past me in any game. If you ever try that stunt, which I invented, patented, and perfected, you'd better make sure I'm dead every time.
    #Winstontoostrong
    #Montytoostronger

  5. #545

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Askthepizzaguy View Post
    All I'm saying, Visorslash, is that you will never slip that fake analysis on everyone remaining, with quotations, past me in any game. If you ever try that stunt, which I invented, patented, and perfected, you'd better make sure I'm dead every time.
    What if I'm town?

  6. #546
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Visorslash View Post
    What if I'm town?
    Then you'll be dead, obviously.
    #Winstontoostrong
    #Montytoostronger

  7. #547

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Askthepizzaguy View Post
    Then you'll be dead, obviously.
    True that.

    When Choxorn died, I thought I was a goner. But supertownie Visorslash manages to convince alive people anyway. If you dead fellas weren't talking, I could've made them lynch themselves.

  8. #548
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Hearty congratulations to you Visor, and to the lesser beings who are also scum.

    High-fives to the townies who paid attention, particularly the ones who sniffed out Visor a while ago.
    #Winstontoostrong
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  9. #549
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Visorslash View Post
    True that.

    When Choxorn died, I thought I was a goner. But supertownie Visorslash manages to convince alive people anyway. If you dead fellas weren't talking, I could've made them lynch themselves.
    Yeah? What if town had an extra 12 hours to decide?

    I could have made them lynch Chaotix, and then convinced them it was the correct move.

    You're just lucky the round ended when it did, or your victory would have been quite reversed.
    Last edited by Askthepizzaguy; 07-24-2012 at 06:52.
    #Winstontoostrong
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  10. #550

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Askthepizzaguy View Post
    Hearty congratulations to you Visor, and to the lesser beings who are also scum.

    High-fives to the townies who paid attention, particularly the ones who sniffed out Visor a while ago.
    Atheotes was the earliest I believe, whose main contribution to it was: please lynch Visor. Hardly convincing stuff. The main problem was after my whole fake analysis thing with the dead guys. I barely garnered a look at bar the WeW (which was a bad move on my part) and the final day.

    Day phases were 24 hours long. If it was 48, I would've been dead, but it was 24, luckily.

  11. #551
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Hey, the win is legit, you convinced the right people to lynch the wrong people and killed the rest. Just saying that it could have gone either way and been a deserving victory in either case.



    atheotes isn't much for case-building. That doesn't mean he's not right, and he deserves props.
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  12. #552
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Quote Originally Posted by Visorslash View Post
    Pizza, honestly, it couldn't have been anyone but me or Jarrema in the final day, so it wasn't that hard to make a decision.
    You make me feel SOOO stupid. I never really thought you were mafia, before ATPG does not post reasons in front of my eyes.
    TBH, I was not paying too much attention to this game in its last two days, because I was on a trip. But it is still the fact, that I did not suspect you

  13. #553
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Remember, atheotes said it first.

    He's also a player in this game. True story.
    #Winstontoostrong
    #Montytoostronger

  14. #554
    <Insert Joke Here> Member Choxorn's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Visorslash View Post
    True that.

    When Choxorn died, I thought I was a goner. But supertownie Visorslash manages to convince alive people anyway. If you dead fellas weren't talking, I could've made them lynch themselves.
    Then why did you kill me?

    Epic write up, and good job, Visorslash. I can blame the lurkers and edse for throwing my scumdar off so much, but I never really suspected you until the end.

  15. #555

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Quote Originally Posted by Choxorn View Post
    Then why did you kill me?

    Epic write up, and good job, Visorslash. I can blame the lurkers and edse for throwing my scumdar off so much, but I never really suspected you until the end.
    No-one would've voted you. But who else would I kill? And at the end if not you, then Classical Hero, so Wew, Jarrema, you and me. And you probably would've came around to voting me, and so would Jarrema. But classical I didn't think would. I thought Jarrema would straight OMGUS me.

  16. #556
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    Just out of curiosity, what would it have taken to convert Jolt back to town? I assume that if I exorcised him, he would still be 3/4 non cadet and only 1/4 cadet. I considered trying it, but I skipped a night and then we were no longer on the ship so I was not allowed. At that point, it would have been impossible to get everyone coordinated to do it, plus the samurai was dead
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  17. #557

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    I might be drunk, but I'm pretty damn happy to win as the role i have always wanted, I played a damn fine game. Thank you all for the fun. I may never make the endgame again, but who cares. This is what I have wanted since I started.

    Thanks chaotix.

  18. #558
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    You were a SK? I still do not understand system used in this game (waiting for descriptions)

  19. #559
    Member Member BSmith's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Quote Originally Posted by thefluffyone93 View Post
    .........but didn't you kill me?
    That has to count for something, right?
    Funny thing about that is that I had already sent the order to kill you before you started acting all piratey.

    @Jarema: I think we were all SK's. Not sure about Jolt though.
    Always meet on the level, act by the plumb and part on the square.
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  20. #560
    POOTIS Member thefluffyone93's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Quote Originally Posted by BSmith View Post
    Funny thing about that is that I had already sent the order to kill you before you started acting all piratey.

    @Jarema: I think we were all SK's. Not sure about Jolt though.
    Aye, Chaotix mentioned that after I PMed him about my piratey reveal.

    Also, I'm apparently a psychic; I can see into Chaotix's mind as to what he plans on adding into his games.
    "They're just overloaded from the spamgasm."-Askthepizzaguy
    "... Either your as destructive as the most depraved 4 channer or so devious that you can cause the most trouble while acting utterly oblivious as to make us think your too dumb to be doing this intentionally... and the scary thing is I cant help but think the latter."-Greyblades
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  21. #561
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Yes, I think that without taking Jolt into account you wer SK'

    And I suppose that he could win with anyone of those SK

  22. #562
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Roles

    ---

    Pirate Ninja Robot Zombie: Jolt

    Spoiler Alert, click show to read: 
    You are the Pirate Ninja Robot Zombie!

    You hopped off that meteor and invaded the Good Ship [To Be Named] for one reason, and only one reason: to kill everybody and be really, really awesome. Actually, that’s two reasons, but you’re so awesome it doesn’t even matter!

    When you first hopped on the ship, you managed to infect four of its inhabitants, turning them into a Pirate, a Ninja, a Robot, and a Zombie, respectively. You’re a little dim, though, so you kind of forgot who they were. But that’s alright, because you can tell them by their scent.

    Special Ability: Conversion

    Every night, you may select one player to investigate. After doing so, the next morning you will know whether or not he is a Pirate, Ninja, Robot, Zombie, or none of the above. Additionally, if it happens that the player is a Pirate, Ninja, Robot, or Zombie, he will be converted to your side and become your ally.

    Victory Condition

    In order for you to win, all Space Cadets must die, and all surviving Pirates, Ninjas, Robots, and/or Zombies must be allied with each other. Since you cannot kill anyone by yourself, you must try to unite the Pirate, Ninja, Robot, and Zombie that you created to your cause.


    Pirate: thefluffyone93

    Spoiler Alert, click show to read: 
    You are the Pirate!

    You were once a normal Space Cadet. You were hanging out in your room on the Good Ship [To Be Named] one day when you just blacked out. When you woke up, you realized you had a peg leg, an eyepatch, and a parrot on your shoulder!

    Special Ability: Swashbuckle

    Since you’re a Pirate now, you figure that you may as well do what pirates do – and that’s kill people and get booty! Every night you can kill a single player.

    Victory Condition

    In order for you to win, you must be the last player alive.


    Ninja: Visorslash

    Spoiler Alert, click show to read: 
    You are the Ninja!

    You were once a normal Space Cadet. You were hanging out in your room on the Good Ship [To Be Named] one day when you just blacked out. When you woke up, you realized you had a katana, a pair of nunchucks, and a super awesome dark blue suit that actually appears darker than black at night time. And it’s ALWAYS night time in space!

    Special Ability: Ninjutsu

    Since you’re a Ninja now, you figure that you may as well do what ninjas do – and that’s kill people and flip out! Every night you can kill a single player.

    Victory Condition

    In order for you to win, you must be the last player alive.


    Shinobi: Promoted Visorslash

    Spoiler Alert, click show to read: 
    You have become the Shinobi!

    Your experience in the art of death has made you even more skilled at removing your enemies. You are now considered one of the masters of the Ninja tradition – a Shinobi. Not only are you faster, stronger, and stealthier than before, but you have made one crucial improvement: you are no longer prone to bouts of flipping out. The anger is still there, deep inside you, but you have learned to control it and unleash it only when necessary.

    Special Ability: Master Ninjutsu

    Now that you are a Shinobi, you feel confident that you can kill up to two players every night without breaking your cover.

    Victory Condition

    In order for you to win, you must be the last player alive.


    Robot: BSmith

    Spoiler Alert, click show to read: 
    You are the Robot!

    You were once a normal Space Cadet. You were hanging out in your room on the Good Ship [To Be Named] one day when you just blacked out. When you woke up, you realized you had a metal body, a monotone voice, and a frickin laser beam!

    Special Ability: Vaporize

    Since you’re a Robot now, you figure that you may as well do what robots do – and that’s kill people and do math! And you’re all out of math. Every night you can kill a single player.

    Victory Condition

    In order for you to win, you must be the last player alive.


    Zombie: Memnon

    Spoiler Alert, click show to read: 
    You are the Zombie!

    You were once a normal Space Cadet. You were hanging out in your room on the Good Ship [To Be Named] one day when you just blacked out. When you woke up, you realized you had a rotting, deteriorating body, maggots in your eyes (which really made it hard to see anything), and a great hunger for – BRAAAAAAAAINNNNSSS… NEED MORE BRAAAAAAAAAAINNNNSSSSS…

    Special Ability: Shamble

    Since you’re a Zombie now, you figure that you may as well do what zombies do – and that’s kill people and eat – BRAAAAAAAAAAINSSSSS! Ahem. Sorry about that. Every night you can kill a single player.

    Victory Condition

    In order for you to win, you must be the last player alive undead.


    Captain: SalmonSoil

    Spoiler Alert, click show to read: 
    You are the Captain!

    They say every space ship needs a good Captain, but for some reason you’re not entirely sure why. You’re good with all sorts of nautical things, but especially Pirates. But you’ve never even heard of Pirates in space! That’s just crazy. In fact, you’re pretty sure no one besides you on the Good Ship [To Be Named] would know a Pirate if he walked up and swashbuckled him in the face!

    Special Ability: Pardon

    Every night, you can investigate one player to see if he is a Pirate. And if he is, the next night you can bribe him with some booty to become a normal Space Cadet and then pardon him for his crimes so he doesn’t have to keep killing people!

    Victory Condition

    In order for you to win, all threats to the Good Ship [To Be Named] must be eliminated.


    Samurai: Seon

    Spoiler Alert, click show to read: 
    You are the Samurai!

    They say every space ship needs a good Samurai, but for some reason you’re not entirely sure why. You’re good with all aspects of Japanese culture, but you especially hate Ninjas. But you’ve never even heard of Ninjas in space! That’s just crazy. In fact, you’re pretty sure no one besides you on the Good Ship [To Be Named] would know a Ninja if he walked up and stabbed him in the face and then flipped out!

    Special Ability: Bushido

    Every night, you can investigate one player to see if he is a Ninja. And if he is, the next night you can persuade him with your code of honor to become a normal Space Cadet and stop flipping out and killing people!

    Victory Condition

    In order for you to win, all threats to the Good Ship [To Be Named] must be eliminated.


    Engineer: The King

    Spoiler Alert, click show to read: 
    You are the Engineer!

    They say every space ship needs a good Engineer, but for some reason you’re not entirely sure why. You’re good with all kinds of technology, but especially Robots. But you’ve never even heard of Robots in space! That’s just crazy. In fact, you’re pretty sure no one besides you on the Good Ship [To Be Named] would know a Robot if it walked up and laser beamed him in the face!

    Special Ability: Reprogram

    Every night, you can investigate one player to see if he is a Robot. And if he is, the next night you can reprogram him back into normal Space Cadet-behavior so that he doesn’t keep killing people and doing math!

    Victory Condition

    In order for you to win, all threats to the Good Ship [To Be Named] must be eliminated.


    Exorcist: Major Robert Dump

    Spoiler Alert, click show to read: 
    You are the Exorcist!

    They say every space ship needs a good Exorcist, but for some reason you’re not entirely sure why. You’re good with all kinds of demons and stuff, but especially Zombies. But you’ve never even heard of Zombies in space! That’s just crazy. In fact, you’re pretty sure no one besides you on the Good Ship [To Be Named] would know a Zombie if it walked up and bit him in the face!

    Special Ability: Exorcise

    Every night, you can investigate one player to see if he is a Zombie. And if he is, the next night you can exorcise him and stop him from eating people’s brains. In fact, you’re so good at exorcisms you can even bring him back to life into a normal Space Cadet!

    Victory Condition

    In order for you to win, all threats to the Good Ship [To Be Named] must be eliminated.


    Space Cadet: Everyone else

    Spoiler Alert, click show to read: 
    You are a Space Cadet!

    Yes, but a simple Space Cadet, living his life on the Good Ship [To Be Named], out on the open space. That is you. You love space. You love everything about space. And why not, what’s not to love about space? It’s big, it’s empty, and above all it’s SPACE. And that’s all there really is to say on the matter.

    Except for the fact that some individuals are trying to ruin space, for you and everybody else on this ship. They hate space, and they hate you. And as a Space Cadet, it’s your duty to stop them, for the good of space.

    Victory Condition

    In order for you to win, all threats to the Good Ship [To Be Named] must be eliminated.


    ---

    Commentary

    Spoiler Alert, click show to read: 
    The game setup. When I realized I might not have enough players to run the new Pokemon game and that I didn’t want to compromise with it, I also realized that I would quickly have to come up with a new game concept to replace it. I didn’t want it to be exceptionally complicated – I wanted it to feel more or less like a vanilla game. At the same time, I wanted to make things fun and unpredictable.

    So I went with this setup, and interestingly enough very few of you saw its full potential. There was a Godfather-like character (Jolt, the Pirate Ninja Robot Zombie) who, instead of picking the mafia himself, had to find them and recruit them into his family. He would win as long as there was a mafia victory, no matter who took it. The Pirate Ninja Robot Zombie could scan and convert all in one turn. If the Pirate, Ninja, Robot, and Zombie all died before he did, he would gain the ability to kill at night. If he managed to be successful in getting all four, the town would have to face off against four coordinated kills per night and a five-man voting bloc.

    However, I deemed that possibility unlikely. I expect one or two of the serial killers to hit each other before Jolt managed to start putting them together. Even still, 2 or 3 coordinated kills per night is nothing to shake a stick at. Worth noting is that if any of the mafia tried to kill Jolt personally, they would fail and Jolt would be notified of their identities, so he could incorporate them immediately. Jolt was also entirely immune to scans.

    Which brings me to the four scanners. The Captain, Samurai, Engineer, and Exorcist each had the power to 2-turn scan and convert their counterparts, if they managed to find them. This was both to give the small town an edge over the five kills per night, and to prevent the serial killers (who had a tough job fulfilling their original victory condition, unconverted) to continue having a chance to win after being caught. If the scanners tried to convert an already-converted mafia, they would fail. Even their scans would fail against the PNRZ or an upgraded serial killer. The serial killers would be hard-pressed to win a solo victory, so I wanted to make sure it was a fair game for them and that they had chances to pursue other victory conditions – either the town or the mafia united.

    The serial killers themselves were unexpected to remain in play longer than the united mafia and the Pirate Ninja Robot Zombie himself – after all, he did have night-kill and scan immunity, and if he played it cool he could coast to the endgame or until he had done his job and wasn’t essential anymore. Even still, I left a contingency in place in the event that a serial killer was the last living scum – they get an upgrade to two kills per night and scan immunity, to give them more of a chance against the town alone.

    The way it played out. As it happened, that upgrade turned out to be crucial to Visorslash’s victory, so I’m glad I left it in the game setup. The way this game played out, I don’t think I would have ever predicted it. At the beginning, I predicted a coalition of three or four mafia against the town, with them either getting caught quickly enough for a town victory (or an interfering serial killer weakening them), or with them being powerful enough to smash the town. Then came the unexpected turn of the godfather-like role, the one who tied everything together, being lynched on day two. Even then, though I predicted a probable town victory, I imagined the three living serial killers would give them a run for their money. Not so. The serial killers turned out to be incredibly effective at killing each other – one per night until there was only one left, and they left that one with half the town still alive to be killed. At this point, I pictured Visorslash becoming the receiving end of an unlucky bandwagon a few rounds down, to another resounding town victory. This particularly annoyed me, because in every other large game I’ve hosted, there was a resounding town victory.

    But there was one thing I didn’t take into account. The town was lazy. The only mafia they succeeded in catching themselves was Jolt. And actually, the only reason they lynched him was because Visorslash pushed the lynch himself. So the only scum Visorslash didn’t hand to you on a plate were himself and Fluffy. And Fluffy was killed by BSmith, so the town can’t even claim that as a victory. It was an extremely close game right up until the end because of the frailties of the serial killer role, but I’m glad that in the end the town stayed true to its modus operandi and failed to do anything of note.

    The “Path” choices. Well, it’s not fair to say they didn’t do anything. They did have a large impact on the plot (which had no impact on the game). This part of the game I decided to just throw in there after it had started. The concept began in my mind as “I’m too lazy to give this spaceship a name, let’s just let them vote on it.” From there, I noticed it seemed popular, and I thought this might be a great way to keep the town engaged. So I made the game like a choose-your-own-adventure with regards to the plot, which (I think) made it much more fun for me to write. And I hope it made it more engaging for those who didn’t have power roles. It is worth noting that at the start I really just pictured them on the spaceship the whole time, trying to deal with the PNRZ outbreak, like a comedic version of Alien. The concepts of “rogue AI Chaotix” and the “Space Whales and Space Krakens being Lovecraftian eldritch gods” came in part from the exceptional imaginations of players like Zaccino and Fluffy. And of course, the choices you made shaped the course of the game. I think they were all going to wind up in the same place towards the end – they were just becoming different ways to bring you to the next plot point. But in the beginning (especially the choice between the Space Whale and the Asteroid Belt and between the Underwater Ruin and the Surface City) the choices really did send the story off into two branches that weren’t going to meet back up. I can’t say what would have happened because I only planned each stage of the plot when I got to it.

    Overall, I had a lot of fun with this game and I think you all did, too. I think, in future games that I host (and I hope, that other people host as well) which have a less-structured plot in mind, I will implement the choose-your-own-adventure system again. That was really a blast.
    Keep your friends close, and your enemies closer: The Gameroom

  23. #563
    POOTIS Member thefluffyone93's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    You're right.....we scum pretty much killed ourselves off....

    Imagine if the town wasn't lazy?
    "They're just overloaded from the spamgasm."-Askthepizzaguy
    "... Either your as destructive as the most depraved 4 channer or so devious that you can cause the most trouble while acting utterly oblivious as to make us think your too dumb to be doing this intentionally... and the scary thing is I cant help but think the latter."-Greyblades
    "Thefluffyone is the greatest thing to happen to the .org since Beefy187."-Askthepizzaguy
    "TheFluffyOne makes me feel moist."-Askthepizzaguy

  24. #564

    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Fluffy - you are responsible for this victory.

    You were the one who removed the warrior.

    You were the agent of your own timely death.

    You were the one who unfettered the Shinobi.

    You conditioned the ground that Visorslash walked, so that he might make an instrument of the Town-born players and secure their willful subjugation.

    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


    Spoiler Alert, click show to read: 



  25. #565
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    As for town being lazy: it is of course true.
    But it is also worth remembering that it is harder to catch SK than mafia, because you cannot look at associations between players

  26. #566
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Good jorb Visor, you earned your victory Safety Dance.

    And Chaotix, your write-ups always crack me up. Keep being funny or I'll smack you.

    Quote Originally Posted by thefluffyone93 View Post
    You're right.....we scum pretty much killed ourselves off....

    Imagine if the town wasn't lazy?
    I do NOT want to go through another singularity.

  27. #567
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [Concluded]

    I loved 'path' choices. I would like to see more stuff like that.
    And it would become just hilarious if choices have any real effect on gameplay (minimal one, like founding an item that gives one-time block ability, and then voting for giving it to one player). Or even larger effect, like splitting players into two groups for one day... but it will be harder to balance I believe
    Last edited by Jarema; 07-24-2012 at 17:30.

  28. #568
    POOTIS Member thefluffyone93's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Quote Originally Posted by Montmorency View Post
    Fluffy - you are responsible for this victory.

    You were the one who removed the warrior.

    You were the agent of your own timely death.

    You were the one who unfettered the Shinobi.

    You conditioned the ground that Visorslash walked, so that he might make an instrument of the Town-born players and secure their willful subjugation.


    YARGH!!!
    I'LL TAKE WHAT I CAN GET MATEY!!
    "They're just overloaded from the spamgasm."-Askthepizzaguy
    "... Either your as destructive as the most depraved 4 channer or so devious that you can cause the most trouble while acting utterly oblivious as to make us think your too dumb to be doing this intentionally... and the scary thing is I cant help but think the latter."-Greyblades
    "Thefluffyone is the greatest thing to happen to the .org since Beefy187."-Askthepizzaguy
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  29. #569
    Member Member BSmith's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    This was a great game and the updates were beyond awesome. You have some serious creativity Chaotix. Not only were we playing a game, but we were reading a story at the same time, which made it even more awesome.

    Seeing Jolt’s ability now I am even more sad that all the SKs had to languish on our own the entire game.

    Congrats of course go to Visor. It was a nearly impossible role we had, to be the last ones standing, but you did it quite well. I just wish we hadn’t had so much collateral damage between all of us!
    Always meet on the level, act by the plumb and part on the square.
    2B1ASK1

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  30. #570
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Pirate Ninja Robot Zombie Mafia IN SPACE [IN PLAY]

    Chaotix should write a book.

    A space book.

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