Results 1 to 30 of 41

Thread: Reworking the mercenary and factional status...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    RABO! Member Brave Brave Sir Robin's Avatar
    Join Date
    Apr 2009
    Location
    Assaulting your flanks
    Posts
    1,475

    Default Re: Reworking the mercenary and factional status...

    Hmm, I just did every unit so here goes. If you'd like to parse through it Arjos go ahead. A few things you may like to revise anyway. I'm just here to do the grunt work.

    Spoiler Alert, click show to read: 
    Epeiros
    Teceitos - Merc
    Galathraikes - Merc
    Agrianikoi - Merc
    Lugoae - Merc
    Boii Ciingetos - Merc
    Uridusios - Merc
    Taxeis Triballoi - Merc
    Thraikioi Rhomphaiaphoroi - Merc
    Peltastai Makedonikoi - Factional
    Thraikioi Doryphoroi - Merc
    Hoplitai Haploi - Factional
    Gaeroas - Merc
    Cordinau Orca - Merc
    Hypaspistai - Factional
    Illyrioi Thureophoroi - Factional
    Keltohellenikoi Hoplitai - Factional
    Phalangitai Deuteroi - Factional
    Aichmetai Leukanoi - Factional
    Thureophoroi - Factional
    Hoplitai - Factional
    Pezhetairoi - Factional
    Thorakitai - Factional
    Chaonion Agema - Factional
    Sphendonetai - Factional
    Toxotai - Factional
    Akontistai - Factional
    Peltastai - Factional
    Thraikioi Hippeis - Merc
    Hippeis Tarentinoi - Factional
    Somatophylakes Strategou - Factional
    Hippeis - Factional
    Prodromoi - Factional
    Hetairoi Aspidophoroi - Factional
    Lonchophoroi Hippeis - Factional
    Molosson Agema - Factional
    Elephantes Indikoi - Merc
    Hippakontistai - Factional
    Galatikoi Kluddolon - Merc
    Pezoi Brettioi - Factional
    Hastati Samnitici - Factional
    Illyrioi Paraktioi - Factional
    Enoci Curoas - Merc
    Samnitici Milites - Factional
    Phyletichoi Illyrioi - Factional
    Misthophoroi Toxotai Kretikoi - Merc
    Misthophoroi Thraikioi Peltastai - Merc
    Illyrioi Hippeis - Factional
    Hippeis Tarantinoi (Merc) - Merc
    Misthophoroi Hippeis - Merc
    Misthophoroi Thaikioi Prodromoi - Merc
    Hippeis Thessalikoi - Merc
    Curepos - Merc
    Eqvites Campanici - Merc

    Lusitanians
    All factional except:
    Enoci Curoas
    Cuerpos
    Qala'im Balearim

    Ptolemioi

    Anatolikoi Phyletai - Factional
    Uazali - Factional
    Ioudaioi Taxeis - Factional
    Machimoi - Factional
    Lugoae - Merc
    Pantodapoi - Factional
    Aichmetai Noubaioi - Merc
    Galatikoi Klerouchoi - Factional
    Galatikoi Tindanoae - Merc
    'Hanatim Kushim - Factional
    Gaeroas - Merc
    Machimoi Phalangitai - Merc
    Hoplitai Troglodutikes - Factional
    Keltohellenikoi Hoplitai - Factional
    Thureophoroi - Factional
    Hoplitai - Factional
    Klerouchoi Phalangitai - Factional
    Pezhetairoi - Factional
    Thorakitai - Factional
    Klerouchon Agema - Factional
    Basilikon Agema - Factional
    Sphendonetai - Factional
    Toxotai - Factional
    Akontistai - Factional
    Spendonetai Rhodioi - Factional
    Bnei Shevet 'Arabim - Factional
    Aithiopikoi Toxotai - Factional
    Peltastai - Factional
    Toxotai Syriakoi - Merc
    Machimoi Hippeis - Factional
    Aithiopikoi Hippeis - Factional
    Thraikioi Hippeis - Merc
    Somatophylakes Strategou - Factional
    Prodromoi - Factional
    Hetairoi Aspidophoroi - Factional
    Agema Klerouchon Hippeon - Factional
    Lonchophoroi Hippeis - Factional
    Galatikoi Lavotuxri - Factional
    Hetairoi - Factional
    Pilei Ya'ar Libim - Factional
    Elephantes Hulaioi Liboukoi - Factional
    Hippakontistai - Factional
    Parashim 'Arabim Meguiasim - Factional
    Galatikoi Kluddolon - Merc
    Enoci Curoas - Merc
    Aithiopikoi Machairophoroi - Factional
    Qala'im 'Arabim - Factional
    Misthophoroi Toxotai Kretikoi - Merc
    Misthophoroi Thraikioi Peltastai - Merc
    Curepos - Merc
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

  2. #2

    Default Re: Reworking the mercenary and factional status...

    my revisions of AS and epeiros, possibly not correct.
    Epeiros:

    Keltohellenikoi Hoplitai - Factional
    Taxeis Triballoi - Factional
    Hoplitai - Factional
    Elephantes Indikoi - Mercenary
    Pezoi Brettioi - merc - i dont recall that epeiros was ever allied with the brettioi in fact i recall that the tarantinioi called in epeiros to help fight against them
    Hastati Samnitici - merc - same as above
    Samnitici Milites - merc - ""
    Thraikioi Prodromoi - merc - i just plain disagree, i dont think epeiros owned thracian lands
    Thraikioi Hippeis - merc ""
    Thraikioi Peltastai - merc - ""
    Hippeis Thessalikoi - Mercenary

    i feel that as far as AS goes, all galatians should be mercs, IIRC galatia was a mostly autonomous region, also it was claimed by pontos aswell, also as far as gameplay goes i kind of prefer them that way for some reason
    Arche Seleukeia:

    Anatolikoi Phyletai - Factional
    Lugoae - merc
    Galatikoi Kuarothoroi - merc
    Galatikoi Tindanotae - merc
    Gaeroas - merc
    Galatikoi Lavotuxri - merc
    Galatikoi Kluddolon - merc
    Keltohellenikoi Hoplitai - merc
    Thraikioi Hippeis - merc - i dont think AS moved into thrace and held those lands long enough
    Thraikioi Peltastai - merc
    Harmata Drapanephora - Factional
    Elephantes Indikoi - Mercenary
    Elephantes Kataphraktoi Indikoi - Mercenary
    Hippakontistai - Factional
    Kôfyârên-î Verkhânâ - Factional
    Shipri Tukul - Factional
    Gund-î Nîzagân - Factional
    Toxotai Kretikoi - merc - they were well known mercenaries

    i might be wrong so just tell me if i am

  3. #3
    EB:NOM Triumvir Member gamegeek2's Avatar
    Join Date
    Mar 2007
    Location
    Hanover, NH
    Posts
    3,569

    Default Re: Reworking the mercenary and factional status...

    Arjos, why are we making a bunch of GREEK units factional for the DACIAN/GETIC faction?
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

    Quote Originally Posted by skullheadhq
    Run Hax! For slave master gamegeek has arrived
    "To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -Calgacus

  4. #4
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
    Join Date
    May 2010
    Location
    Prisoners upon this rock, flying without wings...
    Posts
    11,087

    Default Re: Reworking the mercenary and factional status...

    Quote Originally Posted by capomafioso View Post
    i dont recall that epeiros was ever allied with the brettioi in fact i recall that the tarantinioi called in epeiros to help fight against them
    Taras called for help against the SPQR, but after few months people from Samnium and neighbouring communities, abandoned Roma to join Pyrros, who promised them local autonomy...
    Now I know this happened few years prior to the EB start date, but imo in EBO that isn't such a big deal, especially when we have factions like the KH owning troops from poleis/leagues that were never part of the KH...
    But this one is the only point that could go down...

    Quote Originally Posted by capomafioso View Post
    i just plain disagree, i dont think epeiros owned thracian lands
    Pyrros was both hailed and later conqueror of the Kingdom of Makedonia, while it's not sure how far south his dominion stretched (Gonatas always regrouped), he most certainly held the north and in Upper Makedonia there were Thraikioi...

    Quote Originally Posted by capomafioso View Post
    i feel that as far as AS goes, all galatians should be mercs, IIRC galatia was a mostly autonomous region, also it was claimed by pontos aswell, also as far as gameplay goes i kind of prefer them that way for some reason
    We have examples of Galatikoi siding with usurpers and for example after the treaty of Apamea, they didn't "revolt" against Antiochos Megas for a missing payment (if the Basileus was robbing temples, surely he couldn't pay them), instead the Galatikoi were attacked by Vulso, for the sole reason of having helped Antiochos. In my view all of this points to a symmachia and not to a status of misthophoroi. Some of them were still up for hire, but the tetrarchy (or at least one of the four cantons) always sided with whomever was in power in Anatolia...
    Pontos did own the land, because Mithridates invited most of the nobility and assassinated them, but this happened decades after the aforementioned events...

    Fact is there were a lot of highland communities and poleis that gained an autonomous status in Anatolia through diplomacy or political choices made by Basileis and the Galatikoi were just one of the many...
    Not to mention military settlers and their descendants...

    Quote Originally Posted by capomafioso View Post
    i dont think AS moved into thrace and held those lands long enough
    Roman intervention, was mostly due to Antiochos reclaiming the lands of his Progonoi, among these was Thraike, which he secured in 196 BC, refounded Lysimacheia and expanded further north, gaining oaths of allegiance: that gives 6 good years of Seleukid rule...

    Quote Originally Posted by capomafioso View Post
    Kretikoi were well known mercenaries
    We know that many Kretikoi went as far as living in Antiocheia and Alexandria, also there are examples of symmachia, like with Doson and there were the so called Neo-Kretikoi, who depending on interpretations, could very well have been Asiatikoi armed and trained in the cretan manner...

    Quote Originally Posted by gamegeek2 View Post
    Arjos, why are we making a bunch of GREEK units factional for the DACIAN/GETIC faction?
    The consensus me and Rob reached so far, was to consider the largest territorial expansion, during the EB time frame, as the base for factional units: Burebista did capture and control all the land from Slovakia to the Black Sea, Kallatis and many other greek colonies were part of that...
    Last edited by Arjos; 06-29-2012 at 14:59.

  5. #5
    RABO! Member Brave Brave Sir Robin's Avatar
    Join Date
    Apr 2009
    Location
    Assaulting your flanks
    Posts
    1,475

    Default Re: Reworking the mercenary and factional status...

    Eh, I didn't say that all units within the largest territorial expansion should be factional though...
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

  6. #6
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
    Join Date
    May 2010
    Location
    Prisoners upon this rock, flying without wings...
    Posts
    11,087

    Default Re: Reworking the mercenary and factional status...

    He did capture the cities and occupied them, what should we make of that then?
    Note for example I didn't add Bouiroi, because they left or were killed...

    In this case, Pontos Euxinos Greeks co-existed with Getae for a long time, the latter were even recognized as friends and protectors centuries before Burebista...
    Would he pay for their services? I don't think so, they would just get their share of the loot...

    But if we want factional to be strictly denoting ethnicity, well let's get ready for 3 Karti factional units at best lol
    Last edited by Arjos; 06-29-2012 at 15:43.

  7. #7
    RABO! Member Brave Brave Sir Robin's Avatar
    Join Date
    Apr 2009
    Location
    Assaulting your flanks
    Posts
    1,475

    Default Re: Reworking the mercenary and factional status...

    The thing with Epeiros is this however. When Pyrrhus controlled Makedonia, he took the title of King of Makedonia rather than making Macedon part of Epeirote territory. Essentially in my opinion, his faction at that point would be Makedonia rather than Epeiros, probably since the title being King of Macedon held much more weight than that of Epeiros. I don't think Epeiros should have factional access to Thracians because of this.

    Also I don't think that mercenaries in our sense would be the same as mercenaries in real life. It includes those sure, but also would include soldiers who would not necessarily be common in the armies of said factions. The labels of Factional and Mercenary are themselves misleading.
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO