Quote Originally Posted by Myth View Post
OK here's what I propose:

Ballistae can't open anything.

Britannia lead battles game - catapults allowed to open stone walls, due to permanent stone forts on map. One faction + England vs the rest in a team battle.
Teutonics lead battles game - Trebuchets/Gunpowder needed to open stone, catapults/mangonels needed to open wood. We pick our factions and are allowed the duration of one week for the settling of secret (and/or open) diplomacy.
Crusades lead battles game - trebuchets needed to open stone walled settlements, catapults can open wooden settlements and forts (which have stone walls in this mod). Venice set to player lead. When they spawn, the admin spawns some ships for them and moves their stacks in international waters. This can be done in a single turn via the console AFAIK.

Seem OK? I'd want to participate in all 3 games btw, with MoT and WotK2 seeming to go into decline for me.
I'm getting a couple of these started up. @Myth, I've never been great with the console, so could you explain how exactly I would do the moving armies etc... with venice. Also, do you know if Venice can simply be selected as player led, or does it require some file modification.