Results 1 to 3 of 3

Thread: Modding the province-to-family-member-ratio

  1. #1

    Default Modding the province-to-family-member-ratio

    Hi all!
    I'd really like to play with bigger families and therefore changing the province-to-family-member-ratio seems the right thing to do. Searching this forum i learned that this ratio is hardcoded. Since I've no programming skills (I usually only edit simple things like the character trait triggers...) my question is: does "hardcoded" mean it's not editable at all or just harder to edit? Has anybody ever done it or knows how it's done?
    Thanks a lot in advance!

  2. #2
    Member Member CocaCola'97's Avatar
    Join Date
    Jun 2010
    Location
    Hungary
    Posts
    53

    Default Re: Modding the province-to-family-member-ratio

    Hardcoded means it's not editable. Since Rome is written in C++, you can't decompile it. Therefore, unless you can write games in machine code (no one on the Earth can do that) it's totally uneditable.
    Shi-Zroi Total War!!!!

  3. #3

    Default Re: Modding the province-to-family-member-ratio

    *sigh*
    too bad

    Thanks for the answer!

    Tobsen

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO