Quote Originally Posted by TinCow View Post
Essentially, it sounds like they're combining the ETW/TWS2 system with 'dispersed' production within a region, with the system used by all the other games. Take the existing TWS2 system, but then make all of the individual 'buildings' in its own region, and allow that region to be conquered by an enemy, not just 'damaged.' Simply repairing the building would not restore your production, you'd have to send units out to get the thing back.
This is what I've wanted since Empire. They mentioned having to fight over multiple control points in sieges now, which seems like more fun. Especially so if they give bonuses like in Shogun 2's multiple.

I've got a really bad feeling though.