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Thread: Announced Features of TWR2

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  1. #1
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Announced Features of TWR2

    Since so many people are concerned, looks like scalability and graceful degradation are a priority.

    System requirements:
    • Completely scalable experience, with performance optimised for your PC or laptop. Witness the awesome scale of Total War: Rome II, no matter what your spec. CA

  2. #2
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Announced Features of TWR2

    It looks like they're taking pages from the books of Paradox and Longbow. Definitely a good sign.

    Also lol@modding support.

  3. #3

    Default Re: Announced Features of TWR2

    How many regions in the map? Map accuracy?

  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Announced Features of TWR2

    Quote Originally Posted by Philadelphos View Post
    How many regions in the map? Map accuracy?
    The RPS interview said there would be "hundreds" of regions. I haven't seen anything with more specificity than that. Personally, I bet that's a bit of an exaggeration. I would imagine something in the 150-180 range, as opposed to the 200-300 the statement would literally suggest.

    Map accuracy seems to improve with each game, so I'd expect it to be decent, though we won't know for sure until we get screenshots, and the campaign map always seems to lag far behind the battles on PR reveals.


  5. #5

    Default Re: Announced Features of TWR2

    Quote Originally Posted by TinCow View Post
    The RPS interview said there would be "hundreds" of regions. I haven't seen anything with more specificity than that. Personally, I bet that's a bit of an exaggeration. I would imagine something in the 150-180 range, as opposed to the 200-300 the statement would literally suggest.

    Map accuracy seems to improve with each game, so I'd expect it to be decent, though we won't know for sure until we get screenshots, and the campaign map always seems to lag far behind the battles on PR reveals.
    You could be right but I wonder.

    Say 80 provinces (only 15 more than S2) with 3 or 4 regions each = 240-320 regions. In fact we might hope for more.

  6. #6

    Default Re: Announced Features of TWR2


  7. #7
    Member Member cunctator's Avatar
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    Default Re: Announced Features of TWR2

    Jack Lusted from CA has opened a Q&A thread at twcenter.net. New info so far:
    - its more than one year till release, so probably autumn, winter 2013
    - the new engine is still based on Warscape, but large parts added/rewritten
    - as currently planned there will be just one Roman faction JL page 1
    - more historical barbarian factions JL page 3

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