I wonder if the game is 4 turns per year or something else?
I wonder if the game is 4 turns per year or something else?
If it starts around the Punic wars and ends in the early empire, 4 turns per year would work out to more than 1000 turns. (Did I hear somewhere they wanted to finish around Trajan, or did I imagine that?) I imagine 2 turns per year is more likely, unless there are going to be different starting points like in MTW.
They said in an interview that the Roman Empire reached its peak size-wise with Trajan even though the empire really reached its peak with Augustus. Unless I'm mistaken, I thought Hadrian added a few more territories and they only started pulling back afterwards.
Looking at the faction list, I'm guessing Cappadocia replaces Pontus. There's no reason to put two major factions right next to each other with that large a map unless they plan on giving us 20 major playable factions.
That would be most awful...Looking at the faction list, I'm guessing Cappadocia replaces Pontus.
I hope that at least there are minor factions, making the total number quite high...There's no reason to put two major factions right next to each other with that large a map unless they plan on giving us 20 major playable factions.
The geographic peak was 117CE
http://www.worldology.com/Europe/roman_empire_imap.htm
...during the reign of Trajan:
http://en.wikipedia.org/wiki/List_of_Roman_emperors
"Après moi le déluge"
Most likely all provinces at the start will be controlled by indepent factions just as in Empire and Napoleon. I guess they will decide later when the campaign is playable what minor factions will become playable and get some more love.
Hadrian just abandoned some of Traians recent unsecured conquests in the east. The Roman Empire had to fight a few major wars in the 2nd century. Marcus Aurelius planned to create new provinces after the Marcommanic wars north of Danube when he died and Septimius Severus finally added northern Mesopotamia and wanted to do the same with Scotalnd. The Romans als o expanded south in Africa, but in a more peaceful way. It's a rather interesting period, not as quiet as it is often portrayed, we just lack good sources detailing these campaigns.
But it would be hard to balance a game where you can controll the resources of the whole Roman Empire at its peak. Maybe we will see some of the more famous wars of the Empire as (DLC?)) regional campaigns.
Hmm, any word on how turns will be? I've always disliked how the you've always had that looming feeling that the game was about to end. It would be nice if the game was genuinely so long that running out of time to do what you want to do is simply an afterthought. I'm hoping it's something like FotS, with something like 4 turns per season or whatever it was, with 400 years of time to play. That would be pretty sweet.
Also not sure how I like there only being 1 Roman faction. I guess I liked the idea of having a natural ally at my back for as long as I wanted, but who also had his own ambitions. It's like all 3 factions were working towards a common goal and helped shape the whole, even though you had to conquer them sooner or later.
Flaming pigs might be in: http://www.eurogamer.net/articles/20...-vision-of-war
<=>
http://www.eurogamer.net/articles/20...-2-information
The latter also provides a lot of more and other new information.
Last edited by Moros; 07-06-2012 at 23:07.
Jack Lusted has confirmed that there's only one Roman faction planned!
The civil war (?) and senate will thus be represented quite differently.
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