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  1. #1

    Default Re: Announced Features of TWR2

    Quote Originally Posted by cunctator View Post
    Most likely all provinces at the start will be controlled by indepent factions just as in Empire and Napoleon. I guess they will decide later when the campaign is playable what minor factions will become playable and get some more love.
    I'm guessing it will be like TWS2 as well, with every province controlled by a faction. I was just guessing that it's unlikely that they will place too many major factions close together. And by major, I mean playable.

  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Announced Features of TWR2

    Flaming pigs might be in: http://www.eurogamer.net/articles/20...-vision-of-war
    <=>
    http://www.eurogamer.net/articles/20...-2-information

    The latter also provides a lot of more and other new information.
    Last edited by Moros; 07-06-2012 at 23:07.

  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Announced Features of TWR2

    Jack Lusted has confirmed that there's only one Roman faction planned!
    The civil war (?) and senate will thus be represented quite differently.

  4. #4
    Οπλίτη Member CaptainCrunch's Avatar
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    Default Re: Announced Features of TWR2

    From the EuroGamer.Net article with Mike Simpson;

    " "We haven't really fleshed out what we can and can't do from a modding point of view," Simpson went on. "We're going to spend some more time actually talking to the modder groups and try to come up with a plan that actually delivers them what they need rather than what we think they need, which isn't necessarily the same thing."

    To that end, Creative Assembly has organi[z]ed a modding summit at Total War HQ in Horsham, England. That's next month. Key modders from the community will be invited and both parties will work together for mutual gain.
    "

    Is this actually legit info? Cuz it sounds too good to be true. Ye gods I hope the EB team is all over this!

  5. #5

    Default Re: Announced Features of TWR2

    You did not just editorialise 'organised' with square brackets! That is unnatural!

  6. #6
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Announced Features of TWR2


  7. #7
    In the shadows... Member Vuk's Avatar
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    Default Re: Announced Features of TWR2

    Quote Originally Posted by Moros View Post
    50+ factions?! Who knows...they may just make this ok.
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    Quote Originally Posted by Kadagar_AV View Post
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    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Announced Features of TWR2

    Quote Originally Posted by CaptainCrunch View Post
    From the EuroGamer.Net article with Mike Simpson;

    " "We haven't really fleshed out what we can and can't do from a modding point of view," Simpson went on. "We're going to spend some more time actually talking to the modder groups and try to come up with a plan that actually delivers them what they need rather than what we think they need, which isn't necessarily the same thing."

    To that end, Creative Assembly has organi[z]ed a modding summit at Total War HQ in Horsham, England. That's next month. Key modders from the community will be invited and both parties will work together for mutual gain.
    "

    Is this actually legit info? Cuz it sounds too good to be true. Ye gods I hope the EB team is all over this!
    @CaptainCrunch, this info is legit. There was an ivitation a while back.
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  9. #9
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Announced Features of TWR2

    Red Wedding confirmed for modders.

  10. #10
    In the shadows... Member Vuk's Avatar
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    Default Re: Announced Features of TWR2

    Quote Originally Posted by Alexander the Pretty Good View Post
    Red Wedding confirmed for modders.
    What is that?
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

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