- glorious achievements instead of "take x % of the map" to win the game;
- more immersion and RPG elements in the game, with characters being more fleshed out. I would really, really love the possibilty to role play a general/member of an important family and have the possibility to have that member (or one of his heirs later in the game, after 100 years of being loyal to the family) to rebel against his faction and start his own faction.
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