I'm fine with the stretches in vanilla Shogun 2. If they didn't have hero units, a bunch of warrior monks, ninjas etc. and it was all realistic, you'd basically be left with a handful of generic spear, bow and cavalry units. Even the idea of a group of samurai charging the enemy with their katanas was fantasy.
They did go back to reality with Fall of the Samurai though because they could, which is a pretty down to earth game along with Empire and especially Napoleon. I think CA wants to be down to earth whenever possible but will stretch things if reality isn't enough for varied gameplay. With all the totally different cultures in Rome 2 I don't see them being forced down the road of fantasy again. I think they've grown out of fantasy units for fantasy's sake.
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