these are the actual ideas your ideas will be added aswell
these are our ideas so far:
system:
- multicore support everywhere not only dualcore ingame and single core while loading game as currently in Shogun 2
- 64 bit support so we finally can use our gigs or RAM in our graphics card and mainboards
- possible disable background animation -> saves f..ing lot energy
http://forums.totalwar.com/showthrea...l=1#post360463
- optimize textures for FXAA. this already works quite great on Shogun 2 with just few flickering bugs but a very good quality and higher FPS compared to MLAA or MSAA
game:
- a BACK button for matchmaker so we can get out of it if needed
- the things stated here in the petition at most the global chat lobby and bigger / more maps
- even more detailed units so you can see how much pilae / arrow are left on own and enemy units are left.
- dont repeat single units will leave formation when tired or such like in MTW2 / ETW and NTW, this causes a lot of handling problems even it is quite more realistic
- let the romans use the maniple tactics... fighting first row will switch backward while second will carry the fight.
- let the romans use the march forward and fight tactics, fighting in formation while pushing forward using shields.
- i think also "barbarians and other factions" had some specials that you may implement in fighting.
- disable the public score board as it leds only to quitting hacking and dropping. also talked to my gf she confirms same problems with public scoreboards on Playstation 3 playing FIFA :) so it seems all humankind is bad loosers or overeagered *joke*
- do make the sieges as immersive as already said in singleplayer. that sounds really really great lads!
- give us more modding support - i know you are already on that way
- in this context make big community (mp) mods published (Steam Workshop) and let us see in battle list which mod is played instead of "incompatible" this also worked for your Barbarian Invasion if highlighting a game
- add walk / auto-run button in options so we finally can decide the style and not reveal our well ambushed units by false commits.
- let have us the choice of weather (effects) when using the matchmade battles
lets see what winter 2013 brings :) i still love your efforts you did on Rome 2 in the Singleplayer part. it is just impressive to read things!
iam excited what you all think about, feel free to post exclusively multiplayer ideas in this thread
btw: i was very sad to read that there will be no general speeches before a battle anymore. i hope this can be changed even it is a lot of effort to make them.
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these are the ideas within this competition so far: (will kept updated)
rag dolls instead of current animation by Fulskit
fix unit skating and swinging, better elephants, include in cav jumps on attack Rome 1 like by titanzwh
Counter-Charge button if being attacked (makes sense as both would use their charge bonus to get extra kills) by TheVictornator
Free for all Mode needs to come Back by deivo95
Unit capping by clubbyninja89
bring back climate influence by maps / region by el Vlady
more dynamic weather and maps and influences to units by BuenaventuraDurruti
more motion captured scenes for routing units by iWarsaw
units with more initative by Alpha195
fully customizable (classic) battles even with money per team or player like MTW2 by Julius
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